diff --git a/packages/frontend/src/pages/drop-and-fusion.game.vue b/packages/frontend/src/pages/drop-and-fusion.game.vue new file mode 100644 index 0000000000000000000000000000000000000000..acaebbadf753f19fe3f5f39253e5ac6788bbb0b7 --- /dev/null +++ b/packages/frontend/src/pages/drop-and-fusion.game.vue @@ -0,0 +1,1052 @@ +<!-- +SPDX-FileCopyrightText: syuilo and other misskey contributors +SPDX-License-Identifier: AGPL-3.0-only +--> + +<template> +<div :class="$style.root"> + <div v-if="!gameLoaded" :class="$style.loadingScreen"> + Loading... + </div> + <Transition + :enterActiveClass="$style.transition_zoom_enterActive" + :leaveActiveClass="$style.transition_zoom_leaveActive" + :enterFromClass="$style.transition_zoom_enterFrom" + :leaveToClass="$style.transition_zoom_leaveTo" + :moveClass="$style.transition_zoom_move" + mode="out-in" + > + <div v-show="gameLoaded" class="_gaps_s"> + <div :class="$style.header"> + <div :class="[$style.frame, $style.headerTitle]"> + <div :class="$style.frameInner"> + <b>BUBBLE GAME</b> + <div>- {{ gameMode }} -</div> + </div> + </div> + <div :class="[$style.frame, $style.frameH]"> + <div :class="$style.frameInner"> + <MkButton inline small @click="hold">HOLD</MkButton> + <img v-if="holdingStock" :src="game.getTextureImageUrl(holdingStock.mono)" style="width: 32px; margin-left: 8px; vertical-align: bottom;"/> + </div> + <div :class="[$style.frameInner, $style.stock]" style="text-align: center;"> + <TransitionGroup + :enterActiveClass="$style.transition_stock_enterActive" + :leaveActiveClass="$style.transition_stock_leaveActive" + :enterFromClass="$style.transition_stock_enterFrom" + :leaveToClass="$style.transition_stock_leaveTo" + :moveClass="$style.transition_stock_move" + > + <img v-for="x in stock" :key="x.id" :src="game.getTextureImageUrl(x.mono)" style="width: 32px; vertical-align: bottom;"/> + </TransitionGroup> + </div> + </div> + </div> + <div ref="containerEl" :class="[$style.gameContainer, { [$style.gameOver]: isGameOver && !replaying }]" @contextmenu.stop.prevent @click.stop.prevent="onClick" @touchmove.stop.prevent="onTouchmove" @touchend="onTouchend" @mousemove="onMousemove"> + <img v-if="defaultStore.state.darkMode" src="/client-assets/drop-and-fusion/frame-dark.svg" :class="$style.mainFrameImg"/> + <img v-else src="/client-assets/drop-and-fusion/frame-light.svg" :class="$style.mainFrameImg"/> + <canvas ref="canvasEl" :class="$style.canvas"/> + <Transition + :enterActiveClass="$style.transition_combo_enterActive" + :leaveActiveClass="$style.transition_combo_leaveActive" + :enterFromClass="$style.transition_combo_enterFrom" + :leaveToClass="$style.transition_combo_leaveTo" + :moveClass="$style.transition_combo_move" + > + <div v-show="combo > 1" :class="$style.combo" :style="{ fontSize: `${100 + ((comboPrev - 2) * 15)}%` }">{{ comboPrev }} Chain!</div> + </Transition> + <div v-if="!isGameOver && !replaying" :class="$style.dropperContainer" :style="{ left: dropperX + 'px' }"> + <!--<img v-if="currentPick" src="/client-assets/drop-and-fusion/dropper.png" :class="$style.dropper" :style="{ left: dropperX + 'px' }"/>--> + <Transition + :enterActiveClass="$style.transition_picked_enterActive" + :leaveActiveClass="$style.transition_picked_leaveActive" + :enterFromClass="$style.transition_picked_enterFrom" + :leaveToClass="$style.transition_picked_leaveTo" + :moveClass="$style.transition_picked_move" + mode="out-in" + > + <img v-if="currentPick" :key="currentPick.id" :src="game.getTextureImageUrl(currentPick.mono)" :class="$style.currentMono" :style="{ marginBottom: -((currentPick?.mono.size * viewScale) / 2) + 'px', left: -((currentPick?.mono.size * viewScale) / 2) + 'px', width: `${currentPick?.mono.size * viewScale}px` }"/> + </Transition> + <template v-if="dropReady && currentPick"> + <img src="/client-assets/drop-and-fusion/drop-arrow.svg" :class="$style.currentMonoArrow"/> + <div :class="$style.dropGuide"/> + </template> + </div> + <div v-if="isGameOver && !replaying" :class="$style.gameOverLabel"> + <div class="_gaps_s"> + <img src="/client-assets/drop-and-fusion/gameover.png" style="width: 200px; max-width: 100%; display: block; margin: auto; margin-bottom: -5px;"/> + <div>SCORE: <MkNumber :value="score"/></div> + <div>MAX CHAIN: <MkNumber :value="maxCombo"/></div> + </div> + </div> + <div v-if="replaying" :class="$style.replayIndicator"><span :class="$style.replayIndicatorText"><i class="ti ti-player-play"></i> {{ i18n.ts.replaying }}</span></div> + </div> + <div v-if="replaying" style="display: flex;"> + <div :class="$style.frame" style="flex: 1; margin-right: 10px;"> + <div :class="$style.frameInner"> + <div class="_buttonsCenter"> + <MkButton @click="endReplay"><i class="ti ti-player-stop"></i> END REPLAY</MkButton> + <MkButton :primary="replayPlaybackRate === 2" @click="replayPlaybackRate = replayPlaybackRate === 2 ? 1 : 2"><i class="ti ti-player-track-next"></i> x2</MkButton> + <MkButton :primary="replayPlaybackRate === 4" @click="replayPlaybackRate = replayPlaybackRate === 4 ? 1 : 4"><i class="ti ti-player-track-next"></i> x4</MkButton> + </div> + </div> + </div> + </div> + <div v-if="isGameOver" :class="$style.frame"> + <div :class="$style.frameInner"> + <div class="_buttonsCenter"> + <MkButton primary rounded @click="backToTitle">{{ i18n.ts.done }}</MkButton> + <MkButton primary rounded @click="replay">{{ i18n.ts.showReplay }}</MkButton> + <MkButton primary rounded @click="share">{{ i18n.ts.share }}</MkButton> + <MkButton rounded @click="exportLog">Copy replay data</MkButton> + </div> + </div> + </div> + <div style="display: flex;"> + <div :class="$style.frame" style="flex: 1; margin-right: 10px;"> + <div :class="$style.frameInner"> + <div>SCORE: <b><MkNumber :value="score"/></b> (MAX CHAIN: <b><MkNumber :value="maxCombo"/></b>)</div> + <div>HIGH SCORE: <b v-if="highScore"><MkNumber :value="highScore"/></b><b v-else>-</b></div> + </div> + </div> + <div :class="[$style.frame]" style="margin-left: auto;"> + <div :class="$style.frameInner" style="text-align: center;"> + <div @click="showConfig = !showConfig"><i class="ti ti-settings"></i></div> + </div> + </div> + </div> + <div v-if="showConfig" :class="$style.frame"> + <div :class="$style.frameInner"> + <div class="_gaps"> + <MkRange v-model="bgmVolume" :min="0" :max="1" :step="0.01" :textConverter="(v) => `${Math.floor(v * 100)}%`" :continuousUpdate="true" @dragEnded="(v) => updateSettings('bgmVolume', v)"> + <template #label>BGM {{ i18n.ts.volume }}</template> + </MkRange> + <MkRange v-model="sfxVolume" :min="0" :max="1" :step="0.01" :textConverter="(v) => `${Math.floor(v * 100)}%`" :continuousUpdate="true" @dragEnded="(v) => updateSettings('sfxVolume', v)"> + <template #label>{{ i18n.ts.sfx }} {{ i18n.ts.volume }}</template> + </MkRange> + </div> + </div> + </div> + <div :class="$style.frame"> + <div :class="$style.frameInner"> + <MkButton v-if="!isGameOver && !replaying" full danger @click="surrender">Surrender</MkButton> + <MkButton v-else full @click="restart">Retry</MkButton> + </div> + </div> + </div> + </Transition> +</div> +</template> + +<script lang="ts" setup> +import { onDeactivated, onMounted, onUnmounted, ref, shallowRef, watch } from 'vue'; +import * as Misskey from 'misskey-js'; +import { definePageMetadata } from '@/scripts/page-metadata.js'; +import MkRippleEffect from '@/components/MkRippleEffect.vue'; +import * as os from '@/os.js'; +import MkNumber from '@/components/MkNumber.vue'; +import MkPlusOneEffect from '@/components/MkPlusOneEffect.vue'; +import MkButton from '@/components/MkButton.vue'; +import { claimAchievement } from '@/scripts/achievements.js'; +import { defaultStore } from '@/store.js'; +import { misskeyApi } from '@/scripts/misskey-api.js'; +import { i18n } from '@/i18n.js'; +import { useInterval } from '@/scripts/use-interval.js'; +import { apiUrl } from '@/config.js'; +import { $i } from '@/account.js'; +import { DropAndFusionGame, Mono } from '@/scripts/drop-and-fusion-engine.js'; +import * as sound from '@/scripts/sound.js'; +import MkRange from '@/components/MkRange.vue'; +import copyToClipboard from '@/scripts/copy-to-clipboard.js'; + +const NORMAL_BASE_SIZE = 30; +const NORAML_MONOS: Mono[] = [{ + id: '9377076d-c980-4d83-bdaf-175bc58275b7', + level: 10, + size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25, + shape: 'circle', + score: 512, + dropCandidate: false, + sfxPitch: 0.25, + img: '/client-assets/drop-and-fusion/exploding_head.png', + imgSize: 256, + spriteScale: 1.12, +}, { + id: 'be9f38d2-b267-4b1a-b420-904e22e80568', + level: 9, + size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25, + shape: 'circle', + score: 256, + dropCandidate: false, + sfxPitch: 0.5, + img: '/client-assets/drop-and-fusion/face_with_symbols_on_mouth.png', + imgSize: 256, + spriteScale: 1.12, +}, { + id: 'beb30459-b064-4888-926b-f572e4e72e0c', + level: 8, + size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25, + shape: 'circle', + score: 128, + dropCandidate: false, + sfxPitch: 0.75, + img: '/client-assets/drop-and-fusion/cold_face.png', + imgSize: 256, + spriteScale: 1.12, +}, { + id: 'feab6426-d9d8-49ae-849c-048cdbb6cdf0', + level: 7, + size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25, + shape: 'circle', + score: 64, + dropCandidate: false, + sfxPitch: 1, + img: '/client-assets/drop-and-fusion/zany_face.png', + imgSize: 256, + spriteScale: 1.12, +}, { + id: 'd6d8fed6-6d18-4726-81a1-6cf2c974df8a', + level: 6, + size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25, + shape: 'circle', + score: 32, + dropCandidate: false, + sfxPitch: 1.5, + img: '/client-assets/drop-and-fusion/pleading_face.png', + imgSize: 256, + spriteScale: 1.12, +}, { + id: '249c728e-230f-4332-bbbf-281c271c75b2', + level: 5, + size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25, + shape: 'circle', + score: 16, + dropCandidate: true, + sfxPitch: 2, + img: '/client-assets/drop-and-fusion/face_with_open_mouth.png', + imgSize: 256, + spriteScale: 1.12, +}, { + id: '23d67613-d484-4a93-b71e-3e81b19d6186', + level: 4, + size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25, + shape: 'circle', + score: 8, + dropCandidate: true, + sfxPitch: 2.5, + img: '/client-assets/drop-and-fusion/smiling_face_with_sunglasses.png', + imgSize: 256, + spriteScale: 1.12, +}, { + id: '3cbd0add-ad7d-4685-bad0-29f6dddc0b99', + level: 3, + size: NORMAL_BASE_SIZE * 1.25 * 1.25, + shape: 'circle', + score: 4, + dropCandidate: true, + sfxPitch: 3, + img: '/client-assets/drop-and-fusion/grinning_squinting_face.png', + imgSize: 256, + spriteScale: 1.12, +}, { + id: '8f86d4f4-ee02-41bf-ad38-1ce0ae457fb5', + level: 2, + size: NORMAL_BASE_SIZE * 1.25, + shape: 'circle', + score: 2, + dropCandidate: true, + sfxPitch: 3.5, + img: '/client-assets/drop-and-fusion/smiling_face_with_hearts.png', + imgSize: 256, + spriteScale: 1.12, +}, { + id: '64ec4add-ce39-42b4-96cb-33908f3f118d', + level: 1, + size: NORMAL_BASE_SIZE, + shape: 'circle', + score: 1, + dropCandidate: true, + sfxPitch: 4, + img: '/client-assets/drop-and-fusion/heart_suit.png', + imgSize: 256, + spriteScale: 1.12, +}]; + +const SQUARE_BASE_SIZE = 28; +const SQUARE_MONOS: Mono[] = [{ + id: 'f75fd0ba-d3d4-40a4-9712-b470e45b0525', + level: 10, + size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25, + shape: 'rectangle', + score: 512, + dropCandidate: false, + sfxPitch: 0.25, + img: '/client-assets/drop-and-fusion/keycap_10.png', + imgSize: 256, + spriteScale: 1.12, +}, { + id: '7b70f4af-1c01-45fd-af72-61b1f01e03d1', + level: 9, + size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25, + shape: 'rectangle', + score: 256, + dropCandidate: false, + sfxPitch: 0.5, + img: '/client-assets/drop-and-fusion/keycap_9.png', + imgSize: 256, + spriteScale: 1.12, +}, { + id: '41607ef3-b6d6-4829-95b6-3737bf8bb956', + level: 8, + size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25, + shape: 'rectangle', + score: 128, + dropCandidate: false, + sfxPitch: 0.75, + img: '/client-assets/drop-and-fusion/keycap_8.png', + imgSize: 256, + spriteScale: 1.12, +}, { + id: '8a8310d2-0374-460f-bb50-ca9cd3ee3416', + level: 7, + size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25, + shape: 'rectangle', + score: 64, + dropCandidate: false, + sfxPitch: 1, + img: '/client-assets/drop-and-fusion/keycap_7.png', + imgSize: 256, + spriteScale: 1.12, +}, { + id: '1092e069-fe1a-450b-be97-b5d477ec398c', + level: 6, + size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25, + shape: 'rectangle', + score: 32, + dropCandidate: false, + sfxPitch: 1.5, + img: '/client-assets/drop-and-fusion/keycap_6.png', + imgSize: 256, + spriteScale: 1.12, +}, { + id: '2294734d-7bb8-4781-bb7b-ef3820abf3d0', + level: 5, + size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25, + shape: 'rectangle', + score: 16, + dropCandidate: true, + sfxPitch: 2, + img: '/client-assets/drop-and-fusion/keycap_5.png', + imgSize: 256, + spriteScale: 1.12, +}, { + id: 'ea8a61af-e350-45f7-ba6a-366fcd65692a', + level: 4, + size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25, + shape: 'rectangle', + score: 8, + dropCandidate: true, + sfxPitch: 2.5, + img: '/client-assets/drop-and-fusion/keycap_4.png', + imgSize: 256, + spriteScale: 1.12, +}, { + id: 'd0c74815-fc1c-4fbe-9953-c92e4b20f919', + level: 3, + size: SQUARE_BASE_SIZE * 1.25 * 1.25, + shape: 'rectangle', + score: 4, + dropCandidate: true, + sfxPitch: 3, + img: '/client-assets/drop-and-fusion/keycap_3.png', + imgSize: 256, + spriteScale: 1.12, +}, { + id: 'd8fbd70e-611d-402d-87da-1a7fd8cd2c8d', + level: 2, + size: SQUARE_BASE_SIZE * 1.25, + shape: 'rectangle', + score: 2, + dropCandidate: true, + sfxPitch: 3.5, + img: '/client-assets/drop-and-fusion/keycap_2.png', + imgSize: 256, + spriteScale: 1.12, +}, { + id: '35e476ee-44bd-4711-ad42-87be245d3efd', + level: 1, + size: SQUARE_BASE_SIZE, + shape: 'rectangle', + score: 1, + dropCandidate: true, + sfxPitch: 4, + img: '/client-assets/drop-and-fusion/keycap_1.png', + imgSize: 256, + spriteScale: 1.12, +}]; + +const GAME_WIDTH = 450; +const GAME_HEIGHT = 600; + +const props = defineProps<{ + gameMode: 'normal' | 'square'; + mute: boolean; +}>(); + +const emit = defineEmits<{ + (ev: 'end'): void; +}>(); + +let viewScale = 1; +let game: DropAndFusionGame; +let containerElRect: DOMRect | null = null; +let seed: string; +let logs: ReturnType<DropAndFusionGame['getLogs']> | null = null; +let bgmNodes: ReturnType<typeof sound.createSourceNode> | null = null; + +const containerEl = shallowRef<HTMLElement>(); +const canvasEl = shallowRef<HTMLCanvasElement>(); +const dropperX = ref(0); +const currentPick = shallowRef<{ id: string; mono: Mono } | null>(null); +const stock = shallowRef<{ id: string; mono: Mono }[]>([]); +const holdingStock = shallowRef<{ id: string; mono: Mono } | null>(null); +const score = ref(0); +const combo = ref(0); +const comboPrev = ref(0); +const maxCombo = ref(0); +const dropReady = ref(true); +const isGameOver = ref(false); +const gameLoaded = ref(false); +const highScore = ref<number | null>(null); +const showConfig = ref(false); +const replaying = ref(false); +const replayPlaybackRate = ref(1); +const bgmVolume = ref(defaultStore.state.dropAndFusion.bgmVolume); +const sfxVolume = ref(defaultStore.state.dropAndFusion.sfxVolume); + +watch(replayPlaybackRate, (newValue) => { + game.replayPlaybackRate = newValue; +}); + +watch(bgmVolume, (newValue) => { + if (bgmNodes) { + bgmNodes.gainNode.gain.value = props.mute ? 0 : newValue; + } +}); + +watch(sfxVolume, (newValue) => { + // eslint-disable-next-line @typescript-eslint/no-unnecessary-condition + if (game) { + game.setSfxVolume(props.mute ? 0 : newValue); + } +}); + +function createGameInstance() { + return new DropAndFusionGame({ + width: GAME_WIDTH, + height: GAME_HEIGHT, + canvas: canvasEl.value!, + seed: seed, + sfxVolume: props.mute ? 0 : sfxVolume.value, + ...( + props.gameMode === 'normal' ? { + monoDefinitions: NORAML_MONOS, + } : { + monoDefinitions: SQUARE_MONOS, + } + ), + }); +} + +async function start() { + seed = Date.now().toString(); + + game = createGameInstance(); + attachGameEvents(); + await game.load(); + game.start(); + + gameLoaded.value = true; + + if (bgmNodes == null) { + const bgmBuffer = await sound.loadAudio('/client-assets/drop-and-fusion/bgm_1.mp3'); + if (!bgmBuffer) return; + bgmNodes = sound.createSourceNode(bgmBuffer, { + volume: props.mute ? 0 : bgmVolume.value, + }); + if (!bgmNodes) return; + bgmNodes.soundSource.loop = true; + bgmNodes.soundSource.start(); + } +} + +function onClick(ev: MouseEvent) { + if (!containerElRect) return; + if (replaying.value) return; + const x = (ev.clientX - containerElRect.left) / viewScale; + game.drop(x); +} + +function onTouchend(ev: TouchEvent) { + if (!containerElRect) return; + if (replaying.value) return; + const x = (ev.changedTouches[0].clientX - containerElRect.left) / viewScale; + game.drop(x); +} + +function onMousemove(ev: MouseEvent) { + if (!containerElRect) return; + const x = (ev.clientX - containerElRect.left); + moveDropper(containerElRect, x); +} + +function onTouchmove(ev: TouchEvent) { + if (!containerElRect) return; + const x = (ev.touches[0].clientX - containerElRect.left); + moveDropper(containerElRect, x); +} + +function moveDropper(rect: DOMRect, x: number) { + dropperX.value = Math.min(rect.width * ((GAME_WIDTH - game.PLAYAREA_MARGIN) / GAME_WIDTH), Math.max(rect.width * (game.PLAYAREA_MARGIN / GAME_WIDTH), x)); +} + +function hold() { + game.hold(); +} + +async function surrender() { + const { canceled } = await os.confirm({ + type: 'warning', + text: i18n.ts.areYouSure, + }); + if (canceled) return; + game.surrender(); +} + +async function restart() { + reset(); + await start(); +} + +function reset() { + game.dispose(); + isGameOver.value = false; + replaying.value = false; + replayPlaybackRate.value = 1; + currentPick.value = null; + dropReady.value = true; + stock.value = []; + holdingStock.value = null; + score.value = 0; + combo.value = 0; + comboPrev.value = 0; + maxCombo.value = 0; + gameLoaded.value = false; +} + +function end() { + game.dispose(); + bgmNodes?.soundSource.stop(); +} + +function backToTitle() { + emit('end'); +} + +function replay() { + replaying.value = true; + game.dispose(); + game = createGameInstance(); + attachGameEvents(); + os.promiseDialog(game.load(), async () => { + game.start(logs!); + }); +} + +function endReplay() { + replaying.value = false; + game.dispose(); +} + +function exportLog() { + if (!logs) return; + const data = JSON.stringify({ + seed: seed, + date: new Date().toISOString(), + logs: logs, + }); + copyToClipboard(data); + os.success(); +} + +function attachGameEvents() { + game.addListener('changeScore', value => { + score.value = value; + }); + + game.addListener('changeCombo', value => { + if (value === 0) { + comboPrev.value = combo.value; + } else { + comboPrev.value = value; + } + maxCombo.value = Math.max(maxCombo.value, value); + combo.value = value; + }); + + game.addListener('changeStock', value => { + currentPick.value = JSON.parse(JSON.stringify(value[0])); + stock.value = JSON.parse(JSON.stringify(value.slice(1))); + }); + + game.addListener('changeHolding', value => { + holdingStock.value = value; + }); + + game.addListener('dropped', () => { + if (replaying.value) return; + + dropReady.value = false; + window.setTimeout(() => { + if (!isGameOver.value) { + dropReady.value = true; + } + }, game.DROP_INTERVAL); + }); + + game.addListener('fusioned', (x, y, scoreDelta) => { + if (!canvasEl.value) return; + + const rect = canvasEl.value.getBoundingClientRect(); + const domX = rect.left + (x * viewScale); + const domY = rect.top + (y * viewScale); + os.popup(MkRippleEffect, { x: domX, y: domY }, {}, 'end'); + os.popup(MkPlusOneEffect, { x: domX, y: domY, value: scoreDelta }, {}, 'end'); + }); + + game.addListener('monoAdded', (mono) => { + if (replaying.value) return; + + // 実績関連 + if (mono.level === 10) { + claimAchievement('bubbleGameExplodingHead'); + + const monos = game.getActiveMonos(); + if (monos.filter(x => x.level === 10).length >= 2) { + claimAchievement('bubbleGameDoubleExplodingHead'); + } + } + }); + + game.addListener('gameOver', () => { + if (replaying.value) { + endReplay(); + return; + } + + logs = game.getLogs(); + currentPick.value = null; + dropReady.value = false; + isGameOver.value = true; + + if (score.value > (highScore.value ?? 0)) { + highScore.value = score.value; + + misskeyApi('i/registry/set', { + scope: ['dropAndFusionGame'], + key: 'highScore:' + props.gameMode, + value: highScore.value, + }); + } + }); +} + +function updateSettings< + K extends keyof typeof defaultStore.state.dropAndFusion, + V extends typeof defaultStore.state.dropAndFusion[K], +>(key: K, value: V) { + const changes: { [P in K]?: V } = {}; + changes[key] = value; + defaultStore.set('dropAndFusion', { + ...defaultStore.state.dropAndFusion, + ...changes, + }); +} + +function loadImage(url: string) { + return new Promise<HTMLImageElement>(res => { + const img = new Image(); + img.src = url; + img.addEventListener('load', () => { + res(img); + }); + }); +} + +function getGameImageDriveFile() { + return new Promise<Misskey.entities.DriveFile | null>(res => { + const dcanvas = document.createElement('canvas'); + dcanvas.width = GAME_WIDTH; + dcanvas.height = GAME_HEIGHT; + const ctx = dcanvas.getContext('2d'); + if (!ctx || !canvasEl.value) return res(null); + Promise.all([ + loadImage('/client-assets/drop-and-fusion/frame-light.svg'), + loadImage('/client-assets/drop-and-fusion/logo.png'), + ]).then((images) => { + const [frame, logo] = images; + ctx.fillStyle = '#fff'; + ctx.fillRect(0, 0, GAME_WIDTH, GAME_HEIGHT); + ctx.drawImage(frame, 0, 0, GAME_WIDTH, GAME_HEIGHT); + ctx.drawImage(canvasEl.value!, 0, 0, GAME_WIDTH, GAME_HEIGHT); + ctx.globalAlpha = 0.7; + ctx.drawImage(logo, GAME_WIDTH * 0.55, 6, GAME_WIDTH * 0.45, GAME_WIDTH * 0.45 * (logo.height / logo.width)); + ctx.globalAlpha = 1; + + dcanvas.toBlob(blob => { + if (!blob) return res(null); + if ($i == null) return res(null); + const formData = new FormData(); + formData.append('file', blob); + formData.append('name', `bubble-game-${Date.now()}.png`); + formData.append('isSensitive', 'false'); + formData.append('comment', 'null'); + formData.append('i', $i.token); + if (defaultStore.state.uploadFolder) { + formData.append('folderId', defaultStore.state.uploadFolder); + } + + window.fetch(apiUrl + '/drive/files/create', { + method: 'POST', + body: formData, + }) + .then(response => response.json()) + .then(f => { + res(f); + }); + }, 'image/png'); + + dcanvas.remove(); + }); + }); +} + +async function share() { + const uploading = getGameImageDriveFile(); + os.promiseDialog(uploading); + const file = await uploading; + if (!file) return; + os.post({ + initialText: `#BubbleGame +MODE: ${props.gameMode} +SCORE: ${score.value} (MAX CHAIN: ${maxCombo.value})`, + initialFiles: [file], + instant: true, + }); +} + +useInterval(() => { + if (!canvasEl.value) return; + const actualCanvasWidth = canvasEl.value.getBoundingClientRect().width; + if (actualCanvasWidth === 0) return; + viewScale = actualCanvasWidth / GAME_WIDTH; + containerElRect = containerEl.value?.getBoundingClientRect() ?? null; +}, 1000, { immediate: false, afterMounted: true }); + +onMounted(async () => { + try { + highScore.value = await misskeyApi('i/registry/get', { + scope: ['dropAndFusionGame'], + key: 'highScore:' + props.gameMode, + }); + } catch (err) { + highScore.value = null; + } + + start(); +}); + +onUnmounted(() => { + end(); +}); + +onDeactivated(() => { + end(); +}); + +definePageMetadata({ + title: i18n.ts.bubbleGame, + icon: 'ti ti-apple', +}); +</script> + +<style lang="scss" module> +.transition_zoom_move, +.transition_zoom_enterActive, +.transition_zoom_leaveActive { + transition: opacity 0.5s cubic-bezier(0,.5,.5,1), transform 0.5s cubic-bezier(0,.5,.5,1) !important; +} +.transition_zoom_enterFrom, +.transition_zoom_leaveTo { + opacity: 0; + transform: scale(0.8); +} + +.transition_stock_move, +.transition_stock_enterActive, +.transition_stock_leaveActive { + transition: opacity 0.4s cubic-bezier(0,.5,.5,1), transform 0.4s cubic-bezier(0,.5,.5,1) !important; +} +.transition_stock_enterFrom, +.transition_stock_leaveTo { + opacity: 0; + transform: scale(0.7); +} +.transition_stock_leaveActive { + position: absolute; +} + +.transition_picked_move, +.transition_picked_enterActive { + transition: opacity 0.5s cubic-bezier(0,.5,.5,1), transform 0.5s cubic-bezier(0,.5,.5,1) !important; +} +.transition_picked_leaveActive { + transition: all 0s !important; +} +.transition_picked_enterFrom, +.transition_picked_leaveTo { + opacity: 0; + transform: translateY(-50px); +} +.transition_picked_leaveActive { + position: absolute; +} + +.transition_combo_move, +.transition_combo_enterActive { + transition: all 0s !important; +} +.transition_combo_leaveActive { + transition: opacity 0.4s cubic-bezier(0,.5,.5,1), transform 0.4s cubic-bezier(0,.5,.5,1) !important; +} +.transition_combo_enterFrom, +.transition_combo_leaveTo { + opacity: 0; + transform: scale(0.7); +} +.transition_combo_leaveActive { + position: absolute; +} + +.root { + margin: 0 auto; + max-width: 600px; + user-select: none; + + * { + user-select: none; + } +} + +.loadingScreen { + text-align: center; + padding: 32px; +} + +.frame { + padding: 7px; + background: #8C4F26; + box-shadow: 0 6px 16px #0007, 0 0 1px 1px #693410, inset 0 0 2px 1px #ce8a5c; + border-radius: 10px; +} + +.frameH { + display: flex; + gap: 6px; +} + +.frameInner { + padding: 8px; + margin-top: 8px; + background: #F1E8DC; + box-shadow: 0 0 2px 1px #ce8a5c, inset 0 0 1px 1px #693410; + border-radius: 6px; + color: #693410; + + &:first-child { + margin-top: 0; + } +} + +.frameDivider { + height: 0; + border: none; + border-top: 1px solid #693410; + border-bottom: 1px solid #ce8a5c; +} + +.header { + position: relative; + z-index: 10; + display: grid; + grid-template-columns: 1fr; + grid-template-rows: auto auto; + gap: 8px; + + > .headerTitle { + text-align: center; + } + + @media (min-width: 500px) { + grid-template-columns: 1fr auto; + grid-template-rows: auto; + + > .headerTitle { + text-align: start; + } + } +} + +.mainFrameImg { + position: absolute; + top: 0; + left: 0; + width: 100%; + // ãªã‚“ã‹iOSã§ã¡ã‚‰ã¤ã + //filter: drop-shadow(0 6px 16px #0007); + pointer-events: none; + user-select: none; +} + +.canvas { + position: relative; + display: block; + z-index: 1; + width: 100% !important; + height: auto !important; + pointer-events: none; + user-select: none; +} + +.gameContainer { + position: relative; + margin-top: -20px; +} + +.stock { + pointer-events: none; + user-select: none; +} + +.combo { + position: absolute; + z-index: 3; + top: 50%; + width: 100%; + text-align: center; + font-weight: bold; + font-style: oblique; + color: #fff; + -webkit-text-stroke: 1px rgb(255, 145, 0); + text-shadow: 0 0 6px #0005; + pointer-events: none; + user-select: none; +} + +.dropperContainer { + position: absolute; + top: 0; + height: 100%; + z-index: 2; + pointer-events: none; + user-select: none; + will-change: left; +} + +.currentMono { + position: absolute; + display: block; + bottom: 88%; + z-index: 2; + filter: drop-shadow(0 6px 16px #0007); +} + +.dropper { + position: relative; + top: 0; + width: 70px; + margin-top: -10px; + margin-left: -30px; + z-index: 2; + filter: drop-shadow(0 6px 16px #0007); +} + +.currentMonoArrow { + position: absolute; + width: 20px; + bottom: 80%; + left: -10px; + z-index: 3; + animation: currentMonoArrow 2s ease infinite; +} + +.dropGuide { + position: absolute; + z-index: 3; + bottom: 0; + width: 3px; + margin-left: -2px; + height: 85%; + background: #f002; +} + +.gameOverLabel { + position: absolute; + z-index: 10; + top: 50%; + width: 100%; + padding: 16px; + box-sizing: border-box; + background: #0007; + color: #fff; + text-align: center; + font-weight: bold; +} + +.gameOver { + .canvas { + filter: grayscale(1); + } +} + +.replayIndicator { + position: absolute; + z-index: 10; + left: 10px; + bottom: 10px; + padding: 6px 8px; + color: #f00; + font-weight: bold; + background: #0008; + border-radius: 6px; + pointer-events: none; +} + +.replayIndicatorText { + animation: replayIndicator-blink 2s infinite; +} + +@keyframes replayIndicator-blink { + 0% { opacity: 1; } + 50% { opacity: 0; } + 100% { opacity: 1; } +} + +@keyframes currentMonoArrow { + 0% { transform: translateY(0); } + 25% { transform: translateY(-8px); } + 50% { transform: translateY(0); } + 75% { transform: translateY(-8px); } + 100% { transform: translateY(0); } +} +</style> diff --git a/packages/frontend/src/pages/drop-and-fusion.vue b/packages/frontend/src/pages/drop-and-fusion.vue index 9fb7ab2e23cba50ce511becbce272b83363e7077..7bd0eef000490b0208eb082e0c8e13ec1618e090 100644 --- a/packages/frontend/src/pages/drop-and-fusion.vue +++ b/packages/frontend/src/pages/drop-and-fusion.vue @@ -4,10 +4,16 @@ SPDX-License-Identifier: AGPL-3.0-only --> <template> -<MkStickyContainer> - <template #header><MkPageHeader/></template> - <MkSpacer :contentMax="800"> - <div v-show="!gameStarted" :class="$style.root"> +<MkSpacer :contentMax="800"> + <Transition + :enterActiveClass="$style.transition_zoom_enterActive" + :leaveActiveClass="$style.transition_zoom_leaveActive" + :enterFromClass="$style.transition_zoom_enterFrom" + :leaveToClass="$style.transition_zoom_leaveTo" + :moveClass="$style.transition_zoom_move" + mode="out-in" + > + <div v-if="!gameStarted" :class="$style.root"> <div class="_gaps"> <div :class="$style.frame" style="text-align: center;"> <div :class="$style.frameInner"> @@ -34,8 +40,8 @@ SPDX-License-Identifier: AGPL-3.0-only </div> </div> <div :class="$style.frame"> - <div :class="$style.frameInner"> - <div>{{ i18n.ts._bubbleGame.howToPlay }}</div> + <div :class="$style.frameInner" style="padding: 16px;"> + <div style="font-weight: bold;">{{ i18n.ts._bubbleGame.howToPlay }}</div> <ol> <li>{{ i18n.ts._bubbleGame._howToPlay.section1 }}</li> <li>{{ i18n.ts._bubbleGame._howToPlay.section2 }}</li> @@ -43,765 +49,47 @@ SPDX-License-Identifier: AGPL-3.0-only </ol> </div> </div> - </div> - </div> - <div v-show="gameStarted" class="_gaps_s" :class="$style.root"> - <div :class="$style.header"> - <div :class="[$style.frame, $style.headerTitle]"> - <div :class="$style.frameInner"> - <b>BUBBLE GAME</b> - <div>- {{ gameMode }} -</div> - </div> - </div> - <div :class="[$style.frame, $style.frameH]"> - <div :class="$style.frameInner"> - <MkButton inline small @click="hold">HOLD</MkButton> - <img v-if="holdingStock" :src="game.getTextureImageUrl(holdingStock.mono)" style="width: 32px; margin-left: 8px; vertical-align: bottom;"/> - </div> - <div :class="[$style.frameInner, $style.stock]" style="text-align: center;"> - <TransitionGroup - :enterActiveClass="$style.transition_stock_enterActive" - :leaveActiveClass="$style.transition_stock_leaveActive" - :enterFromClass="$style.transition_stock_enterFrom" - :leaveToClass="$style.transition_stock_leaveTo" - :moveClass="$style.transition_stock_move" - > - <img v-for="x in stock" :key="x.id" :src="game.getTextureImageUrl(x.mono)" style="width: 32px; vertical-align: bottom;"/> - </TransitionGroup> - </div> - </div> - </div> - <div ref="containerEl" :class="[$style.gameContainer, { [$style.gameOver]: isGameOver && !replaying }]" @contextmenu.stop.prevent @click.stop.prevent="onClick" @touchmove.stop.prevent="onTouchmove" @touchend="onTouchend" @mousemove="onMousemove"> - <img v-if="defaultStore.state.darkMode" src="/client-assets/drop-and-fusion/frame-dark.svg" :class="$style.mainFrameImg"/> - <img v-else src="/client-assets/drop-and-fusion/frame-light.svg" :class="$style.mainFrameImg"/> - <canvas ref="canvasEl" :class="$style.canvas"/> - <Transition - :enterActiveClass="$style.transition_combo_enterActive" - :leaveActiveClass="$style.transition_combo_leaveActive" - :enterFromClass="$style.transition_combo_enterFrom" - :leaveToClass="$style.transition_combo_leaveTo" - :moveClass="$style.transition_combo_move" - > - <div v-show="combo > 1" :class="$style.combo" :style="{ fontSize: `${100 + ((comboPrev - 2) * 15)}%` }">{{ comboPrev }} Chain!</div> - </Transition> - <div v-if="!isGameOver && !replaying" :class="$style.dropperContainer" :style="{ left: dropperX + 'px' }"> - <!--<img v-if="currentPick" src="/client-assets/drop-and-fusion/dropper.png" :class="$style.dropper" :style="{ left: dropperX + 'px' }"/>--> - <Transition - :enterActiveClass="$style.transition_picked_enterActive" - :leaveActiveClass="$style.transition_picked_leaveActive" - :enterFromClass="$style.transition_picked_enterFrom" - :leaveToClass="$style.transition_picked_leaveTo" - :moveClass="$style.transition_picked_move" - mode="out-in" - > - <img v-if="currentPick" :key="currentPick.id" :src="game.getTextureImageUrl(currentPick.mono)" :class="$style.currentMono" :style="{ marginBottom: -((currentPick?.mono.size * viewScale) / 2) + 'px', left: -((currentPick?.mono.size * viewScale) / 2) + 'px', width: `${currentPick?.mono.size * viewScale}px` }"/> - </Transition> - <template v-if="dropReady && currentPick"> - <img src="/client-assets/drop-and-fusion/drop-arrow.svg" :class="$style.currentMonoArrow"/> - <div :class="$style.dropGuide"/> - </template> - </div> - <div v-if="isGameOver && !replaying" :class="$style.gameOverLabel"> - <div class="_gaps_s"> - <img src="/client-assets/drop-and-fusion/gameover.png" style="width: 200px; max-width: 100%; display: block; margin: auto; margin-bottom: -5px;"/> - <div>SCORE: <MkNumber :value="score"/></div> - <div>MAX CHAIN: <MkNumber :value="maxCombo"/></div> - </div> - </div> - <div v-if="replaying" :class="$style.replayIndicator"><span :class="$style.replayIndicatorText"><i class="ti ti-player-play"></i> {{ i18n.ts.replaying }}</span></div> - </div> - <div v-if="replaying" style="display: flex;"> - <div :class="$style.frame" style="flex: 1; margin-right: 10px;"> - <div :class="$style.frameInner"> - <div class="_buttonsCenter"> - <MkButton @click="endReplay"><i class="ti ti-player-stop"></i> END REPLAY</MkButton> - <MkButton :primary="replayPlaybackRate === 2" @click="replayPlaybackRate = replayPlaybackRate === 2 ? 1 : 2"><i class="ti ti-player-track-next"></i> x2</MkButton> - <MkButton :primary="replayPlaybackRate === 4" @click="replayPlaybackRate = replayPlaybackRate === 4 ? 1 : 4"><i class="ti ti-player-track-next"></i> x4</MkButton> - </div> - </div> - </div> - </div> - <div v-if="isGameOver" :class="$style.frame"> - <div :class="$style.frameInner"> - <div class="_buttonsCenter"> - <MkButton primary rounded @click="end">{{ i18n.ts.done }}</MkButton> - <MkButton primary rounded @click="replay">{{ i18n.ts.showReplay }}</MkButton> - <MkButton primary rounded @click="share">{{ i18n.ts.share }}</MkButton> - <MkButton rounded @click="exportLog">Copy replay data</MkButton> - </div> - </div> - </div> - <div style="display: flex;"> - <div :class="$style.frame" style="flex: 1; margin-right: 10px;"> + <div :class="$style.frame"> <div :class="$style.frameInner"> - <div>SCORE: <b><MkNumber :value="score"/></b> (MAX CHAIN: <b><MkNumber :value="maxCombo"/></b>)</div> - <div>HIGH SCORE: <b v-if="highScore"><MkNumber :value="highScore"/></b><b v-else>-</b></div> - </div> - </div> - <div :class="[$style.frame]" style="margin-left: auto;"> - <div :class="$style.frameInner" style="text-align: center;"> - <div @click="showConfig = !showConfig"><i class="ti ti-settings"></i></div> - </div> - </div> - </div> - <div v-if="showConfig" :class="$style.frame"> - <div :class="$style.frameInner"> - <div class="_gaps"> - <MkRange v-model="bgmVolume" :min="0" :max="1" :step="0.01" :textConverter="(v) => `${Math.floor(v * 100)}%`" :continuousUpdate="true" @dragEnded="(v) => updateSettings('bgmVolume', v)"> - <template #label>BGM {{ i18n.ts.volume }}</template> - </MkRange> - <MkRange v-model="sfxVolume" :min="0" :max="1" :step="0.01" :textConverter="(v) => `${Math.floor(v * 100)}%`" :continuousUpdate="true" @dragEnded="(v) => updateSettings('sfxVolume', v)"> - <template #label>{{ i18n.ts.sfx }} {{ i18n.ts.volume }}</template> - </MkRange> - </div> - </div> - <div :class="$style.frameInner"> - <div class="_gaps_s"> - <div><b>Credit</b></div> - <div> - <div>Ai-chan illustration: @poteriri@misskey.io</div> - <div>BGM: @ys@misskey.design</div> + <div class="_gaps_s" style="padding: 16px;"> + <div><b>Credit</b></div> + <div> + <div>Ai-chan illustration: @poteriri@misskey.io</div> + <div>BGM: @ys@misskey.design</div> + </div> </div> </div> </div> </div> - <div :class="$style.frame"> - <div :class="$style.frameInner"> - <MkButton v-if="!isGameOver && !replaying" full danger @click="surrender">Surrender</MkButton> - <MkButton v-else full @click="retry">Retry</MkButton> - </div> - </div> </div> - </MkSpacer> -</MkStickyContainer> + <div v-else> + <XGame :gameMode="gameMode" :mute="mute" @end="onGameEnd"/> + </div> + </Transition> +</MkSpacer> </template> <script lang="ts" setup> -import { onDeactivated, ref, shallowRef, watch } from 'vue'; -import * as Misskey from 'misskey-js'; +import { ref } from 'vue'; +import XGame from './drop-and-fusion.game.vue'; import { definePageMetadata } from '@/scripts/page-metadata.js'; -import MkRippleEffect from '@/components/MkRippleEffect.vue'; -import * as os from '@/os.js'; -import MkNumber from '@/components/MkNumber.vue'; -import MkPlusOneEffect from '@/components/MkPlusOneEffect.vue'; import MkButton from '@/components/MkButton.vue'; -import { claimAchievement } from '@/scripts/achievements.js'; -import { defaultStore } from '@/store.js'; -import { misskeyApi } from '@/scripts/misskey-api.js'; import { i18n } from '@/i18n.js'; -import { useInterval } from '@/scripts/use-interval.js'; import MkSelect from '@/components/MkSelect.vue'; -import { apiUrl } from '@/config.js'; -import { $i } from '@/account.js'; -import { DropAndFusionGame, Mono } from '@/scripts/drop-and-fusion-engine.js'; -import * as sound from '@/scripts/sound.js'; -import MkRange from '@/components/MkRange.vue'; import MkSwitch from '@/components/MkSwitch.vue'; -import copyToClipboard from '@/scripts/copy-to-clipboard.js'; - -const NORMAL_BASE_SIZE = 30; -const NORAML_MONOS: Mono[] = [{ - id: '9377076d-c980-4d83-bdaf-175bc58275b7', - level: 10, - size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25, - shape: 'circle', - score: 512, - dropCandidate: false, - sfxPitch: 0.25, - img: '/client-assets/drop-and-fusion/exploding_head.png', - imgSize: 256, - spriteScale: 1.12, -}, { - id: 'be9f38d2-b267-4b1a-b420-904e22e80568', - level: 9, - size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25, - shape: 'circle', - score: 256, - dropCandidate: false, - sfxPitch: 0.5, - img: '/client-assets/drop-and-fusion/face_with_symbols_on_mouth.png', - imgSize: 256, - spriteScale: 1.12, -}, { - id: 'beb30459-b064-4888-926b-f572e4e72e0c', - level: 8, - size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25, - shape: 'circle', - score: 128, - dropCandidate: false, - sfxPitch: 0.75, - img: '/client-assets/drop-and-fusion/cold_face.png', - imgSize: 256, - spriteScale: 1.12, -}, { - id: 'feab6426-d9d8-49ae-849c-048cdbb6cdf0', - level: 7, - size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25, - shape: 'circle', - score: 64, - dropCandidate: false, - sfxPitch: 1, - img: '/client-assets/drop-and-fusion/zany_face.png', - imgSize: 256, - spriteScale: 1.12, -}, { - id: 'd6d8fed6-6d18-4726-81a1-6cf2c974df8a', - level: 6, - size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25, - shape: 'circle', - score: 32, - dropCandidate: false, - sfxPitch: 1.5, - img: '/client-assets/drop-and-fusion/pleading_face.png', - imgSize: 256, - spriteScale: 1.12, -}, { - id: '249c728e-230f-4332-bbbf-281c271c75b2', - level: 5, - size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25, - shape: 'circle', - score: 16, - dropCandidate: true, - sfxPitch: 2, - img: '/client-assets/drop-and-fusion/face_with_open_mouth.png', - imgSize: 256, - spriteScale: 1.12, -}, { - id: '23d67613-d484-4a93-b71e-3e81b19d6186', - level: 4, - size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25, - shape: 'circle', - score: 8, - dropCandidate: true, - sfxPitch: 2.5, - img: '/client-assets/drop-and-fusion/smiling_face_with_sunglasses.png', - imgSize: 256, - spriteScale: 1.12, -}, { - id: '3cbd0add-ad7d-4685-bad0-29f6dddc0b99', - level: 3, - size: NORMAL_BASE_SIZE * 1.25 * 1.25, - shape: 'circle', - score: 4, - dropCandidate: true, - sfxPitch: 3, - img: '/client-assets/drop-and-fusion/grinning_squinting_face.png', - imgSize: 256, - spriteScale: 1.12, -}, { - id: '8f86d4f4-ee02-41bf-ad38-1ce0ae457fb5', - level: 2, - size: NORMAL_BASE_SIZE * 1.25, - shape: 'circle', - score: 2, - dropCandidate: true, - sfxPitch: 3.5, - img: '/client-assets/drop-and-fusion/smiling_face_with_hearts.png', - imgSize: 256, - spriteScale: 1.12, -}, { - id: '64ec4add-ce39-42b4-96cb-33908f3f118d', - level: 1, - size: NORMAL_BASE_SIZE, - shape: 'circle', - score: 1, - dropCandidate: true, - sfxPitch: 4, - img: '/client-assets/drop-and-fusion/heart_suit.png', - imgSize: 256, - spriteScale: 1.12, -}]; - -const SQUARE_BASE_SIZE = 28; -const SQUARE_MONOS: Mono[] = [{ - id: 'f75fd0ba-d3d4-40a4-9712-b470e45b0525', - level: 10, - size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25, - shape: 'rectangle', - score: 512, - dropCandidate: false, - sfxPitch: 0.25, - img: '/client-assets/drop-and-fusion/keycap_10.png', - imgSize: 256, - spriteScale: 1.12, -}, { - id: '7b70f4af-1c01-45fd-af72-61b1f01e03d1', - level: 9, - size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25, - shape: 'rectangle', - score: 256, - dropCandidate: false, - sfxPitch: 0.5, - img: '/client-assets/drop-and-fusion/keycap_9.png', - imgSize: 256, - spriteScale: 1.12, -}, { - id: '41607ef3-b6d6-4829-95b6-3737bf8bb956', - level: 8, - size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25, - shape: 'rectangle', - score: 128, - dropCandidate: false, - sfxPitch: 0.75, - img: '/client-assets/drop-and-fusion/keycap_8.png', - imgSize: 256, - spriteScale: 1.12, -}, { - id: '8a8310d2-0374-460f-bb50-ca9cd3ee3416', - level: 7, - size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25, - shape: 'rectangle', - score: 64, - dropCandidate: false, - sfxPitch: 1, - img: '/client-assets/drop-and-fusion/keycap_7.png', - imgSize: 256, - spriteScale: 1.12, -}, { - id: '1092e069-fe1a-450b-be97-b5d477ec398c', - level: 6, - size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25, - shape: 'rectangle', - score: 32, - dropCandidate: false, - sfxPitch: 1.5, - img: '/client-assets/drop-and-fusion/keycap_6.png', - imgSize: 256, - spriteScale: 1.12, -}, { - id: '2294734d-7bb8-4781-bb7b-ef3820abf3d0', - level: 5, - size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25, - shape: 'rectangle', - score: 16, - dropCandidate: true, - sfxPitch: 2, - img: '/client-assets/drop-and-fusion/keycap_5.png', - imgSize: 256, - spriteScale: 1.12, -}, { - id: 'ea8a61af-e350-45f7-ba6a-366fcd65692a', - level: 4, - size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25, - shape: 'rectangle', - score: 8, - dropCandidate: true, - sfxPitch: 2.5, - img: '/client-assets/drop-and-fusion/keycap_4.png', - imgSize: 256, - spriteScale: 1.12, -}, { - id: 'd0c74815-fc1c-4fbe-9953-c92e4b20f919', - level: 3, - size: SQUARE_BASE_SIZE * 1.25 * 1.25, - shape: 'rectangle', - score: 4, - dropCandidate: true, - sfxPitch: 3, - img: '/client-assets/drop-and-fusion/keycap_3.png', - imgSize: 256, - spriteScale: 1.12, -}, { - id: 'd8fbd70e-611d-402d-87da-1a7fd8cd2c8d', - level: 2, - size: SQUARE_BASE_SIZE * 1.25, - shape: 'rectangle', - score: 2, - dropCandidate: true, - sfxPitch: 3.5, - img: '/client-assets/drop-and-fusion/keycap_2.png', - imgSize: 256, - spriteScale: 1.12, -}, { - id: '35e476ee-44bd-4711-ad42-87be245d3efd', - level: 1, - size: SQUARE_BASE_SIZE, - shape: 'rectangle', - score: 1, - dropCandidate: true, - sfxPitch: 4, - img: '/client-assets/drop-and-fusion/keycap_1.png', - imgSize: 256, - spriteScale: 1.12, -}]; -const GAME_WIDTH = 450; -const GAME_HEIGHT = 600; - -let viewScale = 1; -let game: DropAndFusionGame; -let containerElRect: DOMRect | null = null; -let seed: string; -let logs: ReturnType<DropAndFusionGame['getLogs']> | null = null; - -const containerEl = shallowRef<HTMLElement>(); -const canvasEl = shallowRef<HTMLCanvasElement>(); -const dropperX = ref(0); -const currentPick = shallowRef<{ id: string; mono: Mono } | null>(null); -const stock = shallowRef<{ id: string; mono: Mono }[]>([]); -const holdingStock = shallowRef<{ id: string; mono: Mono } | null>(null); -const score = ref(0); -const combo = ref(0); -const comboPrev = ref(0); -const maxCombo = ref(0); -const dropReady = ref(true); const gameMode = ref<'normal' | 'square'>('normal'); -const isGameOver = ref(false); const gameStarted = ref(false); -const highScore = ref<number | null>(null); -const showConfig = ref(false); -const replaying = ref(false); -const replayPlaybackRate = ref(1); const mute = ref(false); -const bgmVolume = ref(defaultStore.state.dropAndFusion.bgmVolume); -const sfxVolume = ref(defaultStore.state.dropAndFusion.sfxVolume); - -watch(replayPlaybackRate, (newValue) => { - game.replayPlaybackRate = newValue; -}); - -function onClick(ev: MouseEvent) { - if (!containerElRect) return; - if (replaying.value) return; - const x = (ev.clientX - containerElRect.left) / viewScale; - game.drop(x); -} - -function onTouchend(ev: TouchEvent) { - if (!containerElRect) return; - if (replaying.value) return; - const x = (ev.changedTouches[0].clientX - containerElRect.left) / viewScale; - game.drop(x); -} - -function onMousemove(ev: MouseEvent) { - if (!containerElRect) return; - const x = (ev.clientX - containerElRect.left); - moveDropper(containerElRect, x); -} - -function onTouchmove(ev: TouchEvent) { - if (!containerElRect) return; - const x = (ev.touches[0].clientX - containerElRect.left); - moveDropper(containerElRect, x); -} - -function moveDropper(rect: DOMRect, x: number) { - dropperX.value = Math.min(rect.width * ((GAME_WIDTH - game.PLAYAREA_MARGIN) / GAME_WIDTH), Math.max(rect.width * (game.PLAYAREA_MARGIN / GAME_WIDTH), x)); -} - -function hold() { - game.hold(); -} - -async function surrender() { - const { canceled } = await os.confirm({ - type: 'warning', - text: i18n.ts.areYouSure, - }); - if (canceled) return; - game.surrender(); -} - -async function retry() { - end(); - await start(); -} - -function end() { - game.dispose(); - isGameOver.value = false; - replaying.value = false; - replayPlaybackRate.value = 1; - currentPick.value = null; - dropReady.value = true; - stock.value = []; - score.value = 0; - combo.value = 0; - comboPrev.value = 0; - maxCombo.value = 0; - bgmNodes?.soundSource.stop(); - gameStarted.value = false; -} - -function replay() { - replaying.value = true; - game.dispose(); - game = new DropAndFusionGame({ - width: GAME_WIDTH, - height: GAME_HEIGHT, - canvas: canvasEl.value!, - seed: seed, - sfxVolume: mute.value ? 0 : sfxVolume.value, - ...( - gameMode.value === 'normal' ? { - monoDefinitions: NORAML_MONOS, - } : { - monoDefinitions: SQUARE_MONOS, - } - ), - }); - attachGameEvents(); - os.promiseDialog(game.load(), async () => { - game.start(logs!); - }); -} - -function endReplay() { - replaying.value = false; - game.dispose(); -} - -function exportLog() { - if (!logs) return; - const data = JSON.stringify({ - seed: seed, - date: new Date().toISOString(), - logs: logs, - }); - copyToClipboard(data); - os.success(); -} - -function attachGameEvents() { - game.addListener('changeScore', value => { - score.value = value; - }); - - game.addListener('changeCombo', value => { - if (value === 0) { - comboPrev.value = combo.value; - } else { - comboPrev.value = value; - } - maxCombo.value = Math.max(maxCombo.value, value); - combo.value = value; - }); - - game.addListener('changeStock', value => { - currentPick.value = JSON.parse(JSON.stringify(value[0])); - stock.value = JSON.parse(JSON.stringify(value.slice(1))); - }); - - game.addListener('changeHolding', value => { - holdingStock.value = value; - }); - - game.addListener('dropped', () => { - if (replaying.value) return; - - dropReady.value = false; - window.setTimeout(() => { - if (!isGameOver.value) { - dropReady.value = true; - } - }, game.DROP_INTERVAL); - }); - - game.addListener('fusioned', (x, y, scoreDelta) => { - if (!canvasEl.value) return; - - const rect = canvasEl.value.getBoundingClientRect(); - const domX = rect.left + (x * viewScale); - const domY = rect.top + (y * viewScale); - os.popup(MkRippleEffect, { x: domX, y: domY }, {}, 'end'); - os.popup(MkPlusOneEffect, { x: domX, y: domY, value: scoreDelta }, {}, 'end'); - }); - - game.addListener('monoAdded', (mono) => { - if (replaying.value) return; - - // 実績関連 - if (mono.level === 10) { - claimAchievement('bubbleGameExplodingHead'); - - const monos = game.getActiveMonos(); - if (monos.filter(x => x.level === 10).length >= 2) { - claimAchievement('bubbleGameDoubleExplodingHead'); - } - } - }); - - game.addListener('gameOver', () => { - if (replaying.value) { - endReplay(); - return; - } - - logs = game.getLogs(); - currentPick.value = null; - dropReady.value = false; - isGameOver.value = true; - - if (score.value > (highScore.value ?? 0)) { - highScore.value = score.value; - - misskeyApi('i/registry/set', { - scope: ['dropAndFusionGame'], - key: 'highScore:' + gameMode.value, - value: highScore.value, - }); - } - }); -} - -let bgmNodes: ReturnType<typeof sound.createSourceNode> | null = null; async function start() { - try { - highScore.value = await misskeyApi('i/registry/get', { - scope: ['dropAndFusionGame'], - key: 'highScore:' + gameMode.value, - }); - } catch (err) { - highScore.value = null; - } - - seed = Date.now().toString(); - - game = new DropAndFusionGame({ - width: GAME_WIDTH, - height: GAME_HEIGHT, - canvas: canvasEl.value!, - seed: seed, - sfxVolume: mute.value ? 0 : sfxVolume.value, - ...( - gameMode.value === 'normal' ? { - monoDefinitions: NORAML_MONOS, - } : { - monoDefinitions: SQUARE_MONOS, - } - ), - }); - attachGameEvents(); - os.promiseDialog(game.load(), async () => { - game.start(); - gameStarted.value = true; - - if (bgmNodes) { - bgmNodes.soundSource.stop(); - bgmNodes = null; - } - const bgmBuffer = await sound.loadAudio('/client-assets/drop-and-fusion/bgm_1.mp3'); - if (!bgmBuffer) return; - bgmNodes = sound.createSourceNode(bgmBuffer, { - volume: mute.value ? 0 : bgmVolume.value, - }); - if (!bgmNodes) return; - bgmNodes.soundSource.loop = true; - bgmNodes.soundSource.start(); - }); + gameStarted.value = true; } -watch(bgmVolume, (newValue, oldValue) => { - if (bgmNodes) { - bgmNodes.gainNode.gain.value = mute.value ? 0 : newValue; - } -}); - -watch(sfxVolume, (newValue, oldValue) => { - // eslint-disable-next-line @typescript-eslint/no-unnecessary-condition - if (game) { - game.setSfxVolume(mute.value ? 0 : newValue); - } -}); - -function updateSettings< - K extends keyof typeof defaultStore.state.dropAndFusion, - V extends typeof defaultStore.state.dropAndFusion[K], ->(key: K, value: V) { - const changes: { [P in K]?: V } = {}; - changes[key] = value; - defaultStore.set('dropAndFusion', { - ...defaultStore.state.dropAndFusion, - ...changes, - }); -} - -function loadImage(url: string) { - return new Promise<HTMLImageElement>(res => { - const img = new Image(); - img.src = url; - img.addEventListener('load', () => { - res(img); - }); - }); -} - -function getGameImageDriveFile() { - return new Promise<Misskey.entities.DriveFile | null>(res => { - const dcanvas = document.createElement('canvas'); - dcanvas.width = GAME_WIDTH; - dcanvas.height = GAME_HEIGHT; - const ctx = dcanvas.getContext('2d'); - if (!ctx || !canvasEl.value) return res(null); - Promise.all([ - loadImage('/client-assets/drop-and-fusion/frame-light.svg'), - loadImage('/client-assets/drop-and-fusion/logo.png'), - ]).then((images) => { - const [frame, logo] = images; - ctx.fillStyle = '#fff'; - ctx.fillRect(0, 0, GAME_WIDTH, GAME_HEIGHT); - ctx.drawImage(frame, 0, 0, GAME_WIDTH, GAME_HEIGHT); - ctx.drawImage(canvasEl.value!, 0, 0, GAME_WIDTH, GAME_HEIGHT); - ctx.globalAlpha = 0.7; - ctx.drawImage(logo, GAME_WIDTH * 0.55, 6, GAME_WIDTH * 0.45, GAME_WIDTH * 0.45 * (logo.height / logo.width)); - ctx.globalAlpha = 1; - - dcanvas.toBlob(blob => { - if (!blob) return res(null); - if ($i == null) return res(null); - const formData = new FormData(); - formData.append('file', blob); - formData.append('name', `bubble-game-${Date.now()}.png`); - formData.append('isSensitive', 'false'); - formData.append('comment', 'null'); - formData.append('i', $i.token); - if (defaultStore.state.uploadFolder) { - formData.append('folderId', defaultStore.state.uploadFolder); - } - - window.fetch(apiUrl + '/drive/files/create', { - method: 'POST', - body: formData, - }) - .then(response => response.json()) - .then(f => { - res(f); - }); - }, 'image/png'); - - dcanvas.remove(); - }); - }); -} - -async function share() { - const uploading = getGameImageDriveFile(); - os.promiseDialog(uploading); - const file = await uploading; - if (!file) return; - os.post({ - initialText: `#BubbleGame -MODE: ${gameMode.value} -SCORE: ${score.value} (MAX CHAIN: ${maxCombo.value})`, - initialFiles: [file], - instant: true, - }); +function onGameEnd() { + gameStarted.value = false; } -useInterval(() => { - if (!canvasEl.value) return; - const actualCanvasWidth = canvasEl.value.getBoundingClientRect().width; - if (actualCanvasWidth === 0) return; - viewScale = actualCanvasWidth / GAME_WIDTH; - containerElRect = containerEl.value?.getBoundingClientRect() ?? null; -}, 1000, { immediate: false, afterMounted: true }); - -onDeactivated(() => { - end(); -}); - definePageMetadata({ title: i18n.ts.bubbleGame, icon: 'ti ti-apple', @@ -809,50 +97,15 @@ definePageMetadata({ </script> <style lang="scss" module> -.transition_stock_move, -.transition_stock_enterActive, -.transition_stock_leaveActive { - transition: opacity 0.4s cubic-bezier(0,.5,.5,1), transform 0.4s cubic-bezier(0,.5,.5,1) !important; -} -.transition_stock_enterFrom, -.transition_stock_leaveTo { - opacity: 0; - transform: scale(0.7); -} -.transition_stock_leaveActive { - position: absolute; -} - -.transition_picked_move, -.transition_picked_enterActive { +.transition_zoom_move, +.transition_zoom_enterActive, +.transition_zoom_leaveActive { transition: opacity 0.5s cubic-bezier(0,.5,.5,1), transform 0.5s cubic-bezier(0,.5,.5,1) !important; } -.transition_picked_leaveActive { - transition: all 0s !important; -} -.transition_picked_enterFrom, -.transition_picked_leaveTo { - opacity: 0; - transform: translateY(-50px); -} -.transition_picked_leaveActive { - position: absolute; -} - -.transition_combo_move, -.transition_combo_enterActive { - transition: all 0s !important; -} -.transition_combo_leaveActive { - transition: opacity 0.4s cubic-bezier(0,.5,.5,1), transform 0.4s cubic-bezier(0,.5,.5,1) !important; -} -.transition_combo_enterFrom, -.transition_combo_leaveTo { +.transition_zoom_enterFrom, +.transition_zoom_leaveTo { opacity: 0; - transform: scale(0.7); -} -.transition_combo_leaveActive { - position: absolute; + transform: scale(0.8); } .root { @@ -896,169 +149,4 @@ definePageMetadata({ border-top: 1px solid #693410; border-bottom: 1px solid #ce8a5c; } - -.header { - position: relative; - z-index: 10; - display: grid; - grid-template-columns: 1fr; - grid-template-rows: auto auto; - gap: 8px; - - > .headerTitle { - text-align: center; - } - - @media (min-width: 500px) { - grid-template-columns: 1fr auto; - grid-template-rows: auto; - - > .headerTitle { - text-align: start; - } - } -} - -.mainFrameImg { - position: absolute; - top: 0; - left: 0; - width: 100%; - // ãªã‚“ã‹iOSã§ã¡ã‚‰ã¤ã - //filter: drop-shadow(0 6px 16px #0007); - pointer-events: none; - user-select: none; -} - -.canvas { - position: relative; - display: block; - z-index: 1; - width: 100% !important; - height: auto !important; - pointer-events: none; - user-select: none; -} - -.gameContainer { - position: relative; - margin-top: -20px; -} - -.stock { - pointer-events: none; - user-select: none; -} - -.combo { - position: absolute; - z-index: 3; - top: 50%; - width: 100%; - text-align: center; - font-weight: bold; - font-style: oblique; - color: #fff; - -webkit-text-stroke: 1px rgb(255, 145, 0); - text-shadow: 0 0 6px #0005; - pointer-events: none; - user-select: none; -} - -.dropperContainer { - position: absolute; - top: 0; - height: 100%; - z-index: 2; - pointer-events: none; - user-select: none; - will-change: left; -} - -.currentMono { - position: absolute; - display: block; - bottom: 88%; - z-index: 2; - filter: drop-shadow(0 6px 16px #0007); -} - -.dropper { - position: relative; - top: 0; - width: 70px; - margin-top: -10px; - margin-left: -30px; - z-index: 2; - filter: drop-shadow(0 6px 16px #0007); -} - -.currentMonoArrow { - position: absolute; - width: 20px; - bottom: 80%; - left: -10px; - z-index: 3; - animation: currentMonoArrow 2s ease infinite; -} - -.dropGuide { - position: absolute; - z-index: 3; - bottom: 0; - width: 3px; - margin-left: -2px; - height: 85%; - background: #f002; -} - -.gameOverLabel { - position: absolute; - z-index: 10; - top: 50%; - width: 100%; - padding: 16px; - box-sizing: border-box; - background: #0007; - color: #fff; - text-align: center; - font-weight: bold; -} - -.gameOver { - .canvas { - filter: grayscale(1); - } -} - -.replayIndicator { - position: absolute; - z-index: 10; - left: 10px; - bottom: 10px; - padding: 6px 8px; - color: #f00; - font-weight: bold; - background: #0008; - border-radius: 6px; - pointer-events: none; -} - -.replayIndicatorText { - animation: replayIndicator-blink 2s infinite; -} - -@keyframes replayIndicator-blink { - 0% { opacity: 1; } - 50% { opacity: 0; } - 100% { opacity: 1; } -} - -@keyframes currentMonoArrow { - 0% { transform: translateY(0); } - 25% { transform: translateY(-8px); } - 50% { transform: translateY(0); } - 75% { transform: translateY(-8px); } - 100% { transform: translateY(0); } -} </style> diff --git a/packages/frontend/src/scripts/drop-and-fusion-engine.ts b/packages/frontend/src/scripts/drop-and-fusion-engine.ts index 342e8189053f9e07c833d6607e8f5557452fc102..d64c6015a54d2fcd7557b3e9d91e11eee2f14a52 100644 --- a/packages/frontend/src/scripts/drop-and-fusion-engine.ts +++ b/packages/frontend/src/scripts/drop-and-fusion-engine.ts @@ -33,6 +33,7 @@ type Log = { operation: 'surrender'; }; +// TODO: インスタンスを作り直ã•ãªãã¦ã‚‚ゲームをリスタートã§ãるよã†ã«ã™ã‚‹ export class DropAndFusionGame extends EventEmitter<{ changeScore: (newScore: number) => void; changeCombo: (newCombo: number) => void; @@ -307,7 +308,6 @@ export class DropAndFusionGame extends EventEmitter<{ async function loadSingleMonoTexture(mono: Mono, game: DropAndFusionGame) { // Matter-js内ã«ã‚ャッシュãŒã‚ã‚‹å ´åˆã¯ã‚¹ã‚ップ if (game.render.textures[mono.img]) return; - console.log('loading', mono.img); let src = mono.img; // eslint-disable-next-line @typescript-eslint/no-unnecessary-condition