diff --git a/packages/frontend/src/pages/drop-and-fusion.game.vue b/packages/frontend/src/pages/drop-and-fusion.game.vue
new file mode 100644
index 0000000000000000000000000000000000000000..acaebbadf753f19fe3f5f39253e5ac6788bbb0b7
--- /dev/null
+++ b/packages/frontend/src/pages/drop-and-fusion.game.vue
@@ -0,0 +1,1052 @@
+<!--
+SPDX-FileCopyrightText: syuilo and other misskey contributors
+SPDX-License-Identifier: AGPL-3.0-only
+-->
+
+<template>
+<div :class="$style.root">
+	<div v-if="!gameLoaded" :class="$style.loadingScreen">
+		Loading...
+	</div>
+	<Transition
+		:enterActiveClass="$style.transition_zoom_enterActive"
+		:leaveActiveClass="$style.transition_zoom_leaveActive"
+		:enterFromClass="$style.transition_zoom_enterFrom"
+		:leaveToClass="$style.transition_zoom_leaveTo"
+		:moveClass="$style.transition_zoom_move"
+		mode="out-in"
+	>
+		<div v-show="gameLoaded" class="_gaps_s">
+			<div :class="$style.header">
+				<div :class="[$style.frame, $style.headerTitle]">
+					<div :class="$style.frameInner">
+						<b>BUBBLE GAME</b>
+						<div>- {{ gameMode }} -</div>
+					</div>
+				</div>
+				<div :class="[$style.frame, $style.frameH]">
+					<div :class="$style.frameInner">
+						<MkButton inline small @click="hold">HOLD</MkButton>
+						<img v-if="holdingStock" :src="game.getTextureImageUrl(holdingStock.mono)" style="width: 32px; margin-left: 8px; vertical-align: bottom;"/>
+					</div>
+					<div :class="[$style.frameInner, $style.stock]" style="text-align: center;">
+						<TransitionGroup
+							:enterActiveClass="$style.transition_stock_enterActive"
+							:leaveActiveClass="$style.transition_stock_leaveActive"
+							:enterFromClass="$style.transition_stock_enterFrom"
+							:leaveToClass="$style.transition_stock_leaveTo"
+							:moveClass="$style.transition_stock_move"
+						>
+							<img v-for="x in stock" :key="x.id" :src="game.getTextureImageUrl(x.mono)" style="width: 32px; vertical-align: bottom;"/>
+						</TransitionGroup>
+					</div>
+				</div>
+			</div>
+			<div ref="containerEl" :class="[$style.gameContainer, { [$style.gameOver]: isGameOver && !replaying }]" @contextmenu.stop.prevent @click.stop.prevent="onClick" @touchmove.stop.prevent="onTouchmove" @touchend="onTouchend" @mousemove="onMousemove">
+				<img v-if="defaultStore.state.darkMode" src="/client-assets/drop-and-fusion/frame-dark.svg" :class="$style.mainFrameImg"/>
+				<img v-else src="/client-assets/drop-and-fusion/frame-light.svg" :class="$style.mainFrameImg"/>
+				<canvas ref="canvasEl" :class="$style.canvas"/>
+				<Transition
+					:enterActiveClass="$style.transition_combo_enterActive"
+					:leaveActiveClass="$style.transition_combo_leaveActive"
+					:enterFromClass="$style.transition_combo_enterFrom"
+					:leaveToClass="$style.transition_combo_leaveTo"
+					:moveClass="$style.transition_combo_move"
+				>
+					<div v-show="combo > 1" :class="$style.combo" :style="{ fontSize: `${100 + ((comboPrev - 2) * 15)}%` }">{{ comboPrev }} Chain!</div>
+				</Transition>
+				<div v-if="!isGameOver && !replaying" :class="$style.dropperContainer" :style="{ left: dropperX + 'px' }">
+					<!--<img v-if="currentPick" src="/client-assets/drop-and-fusion/dropper.png" :class="$style.dropper" :style="{ left: dropperX + 'px' }"/>-->
+					<Transition
+						:enterActiveClass="$style.transition_picked_enterActive"
+						:leaveActiveClass="$style.transition_picked_leaveActive"
+						:enterFromClass="$style.transition_picked_enterFrom"
+						:leaveToClass="$style.transition_picked_leaveTo"
+						:moveClass="$style.transition_picked_move"
+						mode="out-in"
+					>
+						<img v-if="currentPick" :key="currentPick.id" :src="game.getTextureImageUrl(currentPick.mono)" :class="$style.currentMono" :style="{ marginBottom: -((currentPick?.mono.size * viewScale) / 2) + 'px', left: -((currentPick?.mono.size * viewScale) / 2) + 'px', width: `${currentPick?.mono.size * viewScale}px` }"/>
+					</Transition>
+					<template v-if="dropReady && currentPick">
+						<img src="/client-assets/drop-and-fusion/drop-arrow.svg" :class="$style.currentMonoArrow"/>
+						<div :class="$style.dropGuide"/>
+					</template>
+				</div>
+				<div v-if="isGameOver && !replaying" :class="$style.gameOverLabel">
+					<div class="_gaps_s">
+						<img src="/client-assets/drop-and-fusion/gameover.png" style="width: 200px; max-width: 100%; display: block; margin: auto; margin-bottom: -5px;"/>
+						<div>SCORE: <MkNumber :value="score"/></div>
+						<div>MAX CHAIN: <MkNumber :value="maxCombo"/></div>
+					</div>
+				</div>
+				<div v-if="replaying" :class="$style.replayIndicator"><span :class="$style.replayIndicatorText"><i class="ti ti-player-play"></i> {{ i18n.ts.replaying }}</span></div>
+			</div>
+			<div v-if="replaying" style="display: flex;">
+				<div :class="$style.frame" style="flex: 1; margin-right: 10px;">
+					<div :class="$style.frameInner">
+						<div class="_buttonsCenter">
+							<MkButton @click="endReplay"><i class="ti ti-player-stop"></i> END REPLAY</MkButton>
+							<MkButton :primary="replayPlaybackRate === 2" @click="replayPlaybackRate = replayPlaybackRate === 2 ? 1 : 2"><i class="ti ti-player-track-next"></i> x2</MkButton>
+							<MkButton :primary="replayPlaybackRate === 4" @click="replayPlaybackRate = replayPlaybackRate === 4 ? 1 : 4"><i class="ti ti-player-track-next"></i> x4</MkButton>
+						</div>
+					</div>
+				</div>
+			</div>
+			<div v-if="isGameOver" :class="$style.frame">
+				<div :class="$style.frameInner">
+					<div class="_buttonsCenter">
+						<MkButton primary rounded @click="backToTitle">{{ i18n.ts.done }}</MkButton>
+						<MkButton primary rounded @click="replay">{{ i18n.ts.showReplay }}</MkButton>
+						<MkButton primary rounded @click="share">{{ i18n.ts.share }}</MkButton>
+						<MkButton rounded @click="exportLog">Copy replay data</MkButton>
+					</div>
+				</div>
+			</div>
+			<div style="display: flex;">
+				<div :class="$style.frame" style="flex: 1; margin-right: 10px;">
+					<div :class="$style.frameInner">
+						<div>SCORE: <b><MkNumber :value="score"/></b> (MAX CHAIN: <b><MkNumber :value="maxCombo"/></b>)</div>
+						<div>HIGH SCORE: <b v-if="highScore"><MkNumber :value="highScore"/></b><b v-else>-</b></div>
+					</div>
+				</div>
+				<div :class="[$style.frame]" style="margin-left: auto;">
+					<div :class="$style.frameInner" style="text-align: center;">
+						<div @click="showConfig = !showConfig"><i class="ti ti-settings"></i></div>
+					</div>
+				</div>
+			</div>
+			<div v-if="showConfig" :class="$style.frame">
+				<div :class="$style.frameInner">
+					<div class="_gaps">
+						<MkRange v-model="bgmVolume" :min="0" :max="1" :step="0.01" :textConverter="(v) => `${Math.floor(v * 100)}%`" :continuousUpdate="true" @dragEnded="(v) => updateSettings('bgmVolume', v)">
+							<template #label>BGM {{ i18n.ts.volume }}</template>
+						</MkRange>
+						<MkRange v-model="sfxVolume" :min="0" :max="1" :step="0.01" :textConverter="(v) => `${Math.floor(v * 100)}%`" :continuousUpdate="true" @dragEnded="(v) => updateSettings('sfxVolume', v)">
+							<template #label>{{ i18n.ts.sfx }} {{ i18n.ts.volume }}</template>
+						</MkRange>
+					</div>
+				</div>
+			</div>
+			<div :class="$style.frame">
+				<div :class="$style.frameInner">
+					<MkButton v-if="!isGameOver && !replaying" full danger @click="surrender">Surrender</MkButton>
+					<MkButton v-else full @click="restart">Retry</MkButton>
+				</div>
+			</div>
+		</div>
+	</Transition>
+</div>
+</template>
+
+<script lang="ts" setup>
+import { onDeactivated, onMounted, onUnmounted, ref, shallowRef, watch } from 'vue';
+import * as Misskey from 'misskey-js';
+import { definePageMetadata } from '@/scripts/page-metadata.js';
+import MkRippleEffect from '@/components/MkRippleEffect.vue';
+import * as os from '@/os.js';
+import MkNumber from '@/components/MkNumber.vue';
+import MkPlusOneEffect from '@/components/MkPlusOneEffect.vue';
+import MkButton from '@/components/MkButton.vue';
+import { claimAchievement } from '@/scripts/achievements.js';
+import { defaultStore } from '@/store.js';
+import { misskeyApi } from '@/scripts/misskey-api.js';
+import { i18n } from '@/i18n.js';
+import { useInterval } from '@/scripts/use-interval.js';
+import { apiUrl } from '@/config.js';
+import { $i } from '@/account.js';
+import { DropAndFusionGame, Mono } from '@/scripts/drop-and-fusion-engine.js';
+import * as sound from '@/scripts/sound.js';
+import MkRange from '@/components/MkRange.vue';
+import copyToClipboard from '@/scripts/copy-to-clipboard.js';
+
+const NORMAL_BASE_SIZE = 30;
+const NORAML_MONOS: Mono[] = [{
+	id: '9377076d-c980-4d83-bdaf-175bc58275b7',
+	level: 10,
+	size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
+	shape: 'circle',
+	score: 512,
+	dropCandidate: false,
+	sfxPitch: 0.25,
+	img: '/client-assets/drop-and-fusion/exploding_head.png',
+	imgSize: 256,
+	spriteScale: 1.12,
+}, {
+	id: 'be9f38d2-b267-4b1a-b420-904e22e80568',
+	level: 9,
+	size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
+	shape: 'circle',
+	score: 256,
+	dropCandidate: false,
+	sfxPitch: 0.5,
+	img: '/client-assets/drop-and-fusion/face_with_symbols_on_mouth.png',
+	imgSize: 256,
+	spriteScale: 1.12,
+}, {
+	id: 'beb30459-b064-4888-926b-f572e4e72e0c',
+	level: 8,
+	size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
+	shape: 'circle',
+	score: 128,
+	dropCandidate: false,
+	sfxPitch: 0.75,
+	img: '/client-assets/drop-and-fusion/cold_face.png',
+	imgSize: 256,
+	spriteScale: 1.12,
+}, {
+	id: 'feab6426-d9d8-49ae-849c-048cdbb6cdf0',
+	level: 7,
+	size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
+	shape: 'circle',
+	score: 64,
+	dropCandidate: false,
+	sfxPitch: 1,
+	img: '/client-assets/drop-and-fusion/zany_face.png',
+	imgSize: 256,
+	spriteScale: 1.12,
+}, {
+	id: 'd6d8fed6-6d18-4726-81a1-6cf2c974df8a',
+	level: 6,
+	size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
+	shape: 'circle',
+	score: 32,
+	dropCandidate: false,
+	sfxPitch: 1.5,
+	img: '/client-assets/drop-and-fusion/pleading_face.png',
+	imgSize: 256,
+	spriteScale: 1.12,
+}, {
+	id: '249c728e-230f-4332-bbbf-281c271c75b2',
+	level: 5,
+	size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25,
+	shape: 'circle',
+	score: 16,
+	dropCandidate: true,
+	sfxPitch: 2,
+	img: '/client-assets/drop-and-fusion/face_with_open_mouth.png',
+	imgSize: 256,
+	spriteScale: 1.12,
+}, {
+	id: '23d67613-d484-4a93-b71e-3e81b19d6186',
+	level: 4,
+	size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25,
+	shape: 'circle',
+	score: 8,
+	dropCandidate: true,
+	sfxPitch: 2.5,
+	img: '/client-assets/drop-and-fusion/smiling_face_with_sunglasses.png',
+	imgSize: 256,
+	spriteScale: 1.12,
+}, {
+	id: '3cbd0add-ad7d-4685-bad0-29f6dddc0b99',
+	level: 3,
+	size: NORMAL_BASE_SIZE * 1.25 * 1.25,
+	shape: 'circle',
+	score: 4,
+	dropCandidate: true,
+	sfxPitch: 3,
+	img: '/client-assets/drop-and-fusion/grinning_squinting_face.png',
+	imgSize: 256,
+	spriteScale: 1.12,
+}, {
+	id: '8f86d4f4-ee02-41bf-ad38-1ce0ae457fb5',
+	level: 2,
+	size: NORMAL_BASE_SIZE * 1.25,
+	shape: 'circle',
+	score: 2,
+	dropCandidate: true,
+	sfxPitch: 3.5,
+	img: '/client-assets/drop-and-fusion/smiling_face_with_hearts.png',
+	imgSize: 256,
+	spriteScale: 1.12,
+}, {
+	id: '64ec4add-ce39-42b4-96cb-33908f3f118d',
+	level: 1,
+	size: NORMAL_BASE_SIZE,
+	shape: 'circle',
+	score: 1,
+	dropCandidate: true,
+	sfxPitch: 4,
+	img: '/client-assets/drop-and-fusion/heart_suit.png',
+	imgSize: 256,
+	spriteScale: 1.12,
+}];
+
+const SQUARE_BASE_SIZE = 28;
+const SQUARE_MONOS: Mono[] = [{
+	id: 'f75fd0ba-d3d4-40a4-9712-b470e45b0525',
+	level: 10,
+	size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
+	shape: 'rectangle',
+	score: 512,
+	dropCandidate: false,
+	sfxPitch: 0.25,
+	img: '/client-assets/drop-and-fusion/keycap_10.png',
+	imgSize: 256,
+	spriteScale: 1.12,
+}, {
+	id: '7b70f4af-1c01-45fd-af72-61b1f01e03d1',
+	level: 9,
+	size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
+	shape: 'rectangle',
+	score: 256,
+	dropCandidate: false,
+	sfxPitch: 0.5,
+	img: '/client-assets/drop-and-fusion/keycap_9.png',
+	imgSize: 256,
+	spriteScale: 1.12,
+}, {
+	id: '41607ef3-b6d6-4829-95b6-3737bf8bb956',
+	level: 8,
+	size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
+	shape: 'rectangle',
+	score: 128,
+	dropCandidate: false,
+	sfxPitch: 0.75,
+	img: '/client-assets/drop-and-fusion/keycap_8.png',
+	imgSize: 256,
+	spriteScale: 1.12,
+}, {
+	id: '8a8310d2-0374-460f-bb50-ca9cd3ee3416',
+	level: 7,
+	size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
+	shape: 'rectangle',
+	score: 64,
+	dropCandidate: false,
+	sfxPitch: 1,
+	img: '/client-assets/drop-and-fusion/keycap_7.png',
+	imgSize: 256,
+	spriteScale: 1.12,
+}, {
+	id: '1092e069-fe1a-450b-be97-b5d477ec398c',
+	level: 6,
+	size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
+	shape: 'rectangle',
+	score: 32,
+	dropCandidate: false,
+	sfxPitch: 1.5,
+	img: '/client-assets/drop-and-fusion/keycap_6.png',
+	imgSize: 256,
+	spriteScale: 1.12,
+}, {
+	id: '2294734d-7bb8-4781-bb7b-ef3820abf3d0',
+	level: 5,
+	size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25,
+	shape: 'rectangle',
+	score: 16,
+	dropCandidate: true,
+	sfxPitch: 2,
+	img: '/client-assets/drop-and-fusion/keycap_5.png',
+	imgSize: 256,
+	spriteScale: 1.12,
+}, {
+	id: 'ea8a61af-e350-45f7-ba6a-366fcd65692a',
+	level: 4,
+	size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25,
+	shape: 'rectangle',
+	score: 8,
+	dropCandidate: true,
+	sfxPitch: 2.5,
+	img: '/client-assets/drop-and-fusion/keycap_4.png',
+	imgSize: 256,
+	spriteScale: 1.12,
+}, {
+	id: 'd0c74815-fc1c-4fbe-9953-c92e4b20f919',
+	level: 3,
+	size: SQUARE_BASE_SIZE * 1.25 * 1.25,
+	shape: 'rectangle',
+	score: 4,
+	dropCandidate: true,
+	sfxPitch: 3,
+	img: '/client-assets/drop-and-fusion/keycap_3.png',
+	imgSize: 256,
+	spriteScale: 1.12,
+}, {
+	id: 'd8fbd70e-611d-402d-87da-1a7fd8cd2c8d',
+	level: 2,
+	size: SQUARE_BASE_SIZE * 1.25,
+	shape: 'rectangle',
+	score: 2,
+	dropCandidate: true,
+	sfxPitch: 3.5,
+	img: '/client-assets/drop-and-fusion/keycap_2.png',
+	imgSize: 256,
+	spriteScale: 1.12,
+}, {
+	id: '35e476ee-44bd-4711-ad42-87be245d3efd',
+	level: 1,
+	size: SQUARE_BASE_SIZE,
+	shape: 'rectangle',
+	score: 1,
+	dropCandidate: true,
+	sfxPitch: 4,
+	img: '/client-assets/drop-and-fusion/keycap_1.png',
+	imgSize: 256,
+	spriteScale: 1.12,
+}];
+
+const GAME_WIDTH = 450;
+const GAME_HEIGHT = 600;
+
+const props = defineProps<{
+	gameMode: 'normal' | 'square';
+	mute: boolean;
+}>();
+
+const emit = defineEmits<{
+	(ev: 'end'): void;
+}>();
+
+let viewScale = 1;
+let game: DropAndFusionGame;
+let containerElRect: DOMRect | null = null;
+let seed: string;
+let logs: ReturnType<DropAndFusionGame['getLogs']> | null = null;
+let bgmNodes: ReturnType<typeof sound.createSourceNode> | null = null;
+
+const containerEl = shallowRef<HTMLElement>();
+const canvasEl = shallowRef<HTMLCanvasElement>();
+const dropperX = ref(0);
+const currentPick = shallowRef<{ id: string; mono: Mono } | null>(null);
+const stock = shallowRef<{ id: string; mono: Mono }[]>([]);
+const holdingStock = shallowRef<{ id: string; mono: Mono } | null>(null);
+const score = ref(0);
+const combo = ref(0);
+const comboPrev = ref(0);
+const maxCombo = ref(0);
+const dropReady = ref(true);
+const isGameOver = ref(false);
+const gameLoaded = ref(false);
+const highScore = ref<number | null>(null);
+const showConfig = ref(false);
+const replaying = ref(false);
+const replayPlaybackRate = ref(1);
+const bgmVolume = ref(defaultStore.state.dropAndFusion.bgmVolume);
+const sfxVolume = ref(defaultStore.state.dropAndFusion.sfxVolume);
+
+watch(replayPlaybackRate, (newValue) => {
+	game.replayPlaybackRate = newValue;
+});
+
+watch(bgmVolume, (newValue) => {
+	if (bgmNodes) {
+		bgmNodes.gainNode.gain.value = props.mute ? 0 : newValue;
+	}
+});
+
+watch(sfxVolume, (newValue) => {
+	// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
+	if (game) {
+		game.setSfxVolume(props.mute ? 0 : newValue);
+	}
+});
+
+function createGameInstance() {
+	return new DropAndFusionGame({
+		width: GAME_WIDTH,
+		height: GAME_HEIGHT,
+		canvas: canvasEl.value!,
+		seed: seed,
+		sfxVolume: props.mute ? 0 : sfxVolume.value,
+		...(
+			props.gameMode === 'normal' ? {
+				monoDefinitions: NORAML_MONOS,
+			} : {
+				monoDefinitions: SQUARE_MONOS,
+			}
+		),
+	});
+}
+
+async function start() {
+	seed = Date.now().toString();
+
+	game = createGameInstance();
+	attachGameEvents();
+	await game.load();
+	game.start();
+
+	gameLoaded.value = true;
+
+	if (bgmNodes == null) {
+		const bgmBuffer = await sound.loadAudio('/client-assets/drop-and-fusion/bgm_1.mp3');
+		if (!bgmBuffer) return;
+		bgmNodes = sound.createSourceNode(bgmBuffer, {
+			volume: props.mute ? 0 : bgmVolume.value,
+		});
+		if (!bgmNodes) return;
+		bgmNodes.soundSource.loop = true;
+		bgmNodes.soundSource.start();
+	}
+}
+
+function onClick(ev: MouseEvent) {
+	if (!containerElRect) return;
+	if (replaying.value) return;
+	const x = (ev.clientX - containerElRect.left) / viewScale;
+	game.drop(x);
+}
+
+function onTouchend(ev: TouchEvent) {
+	if (!containerElRect) return;
+	if (replaying.value) return;
+	const x = (ev.changedTouches[0].clientX - containerElRect.left) / viewScale;
+	game.drop(x);
+}
+
+function onMousemove(ev: MouseEvent) {
+	if (!containerElRect) return;
+	const x = (ev.clientX - containerElRect.left);
+	moveDropper(containerElRect, x);
+}
+
+function onTouchmove(ev: TouchEvent) {
+	if (!containerElRect) return;
+	const x = (ev.touches[0].clientX - containerElRect.left);
+	moveDropper(containerElRect, x);
+}
+
+function moveDropper(rect: DOMRect, x: number) {
+	dropperX.value = Math.min(rect.width * ((GAME_WIDTH - game.PLAYAREA_MARGIN) / GAME_WIDTH), Math.max(rect.width * (game.PLAYAREA_MARGIN / GAME_WIDTH), x));
+}
+
+function hold() {
+	game.hold();
+}
+
+async function surrender() {
+	const { canceled } = await os.confirm({
+		type: 'warning',
+		text: i18n.ts.areYouSure,
+	});
+	if (canceled) return;
+	game.surrender();
+}
+
+async function restart() {
+	reset();
+	await start();
+}
+
+function reset() {
+	game.dispose();
+	isGameOver.value = false;
+	replaying.value = false;
+	replayPlaybackRate.value = 1;
+	currentPick.value = null;
+	dropReady.value = true;
+	stock.value = [];
+	holdingStock.value = null;
+	score.value = 0;
+	combo.value = 0;
+	comboPrev.value = 0;
+	maxCombo.value = 0;
+	gameLoaded.value = false;
+}
+
+function end() {
+	game.dispose();
+	bgmNodes?.soundSource.stop();
+}
+
+function backToTitle() {
+	emit('end');
+}
+
+function replay() {
+	replaying.value = true;
+	game.dispose();
+	game = createGameInstance();
+	attachGameEvents();
+	os.promiseDialog(game.load(), async () => {
+		game.start(logs!);
+	});
+}
+
+function endReplay() {
+	replaying.value = false;
+	game.dispose();
+}
+
+function exportLog() {
+	if (!logs) return;
+	const data = JSON.stringify({
+		seed: seed,
+		date: new Date().toISOString(),
+		logs: logs,
+	});
+	copyToClipboard(data);
+	os.success();
+}
+
+function attachGameEvents() {
+	game.addListener('changeScore', value => {
+		score.value = value;
+	});
+
+	game.addListener('changeCombo', value => {
+		if (value === 0) {
+			comboPrev.value = combo.value;
+		} else {
+			comboPrev.value = value;
+		}
+		maxCombo.value = Math.max(maxCombo.value, value);
+		combo.value = value;
+	});
+
+	game.addListener('changeStock', value => {
+		currentPick.value = JSON.parse(JSON.stringify(value[0]));
+		stock.value = JSON.parse(JSON.stringify(value.slice(1)));
+	});
+
+	game.addListener('changeHolding', value => {
+		holdingStock.value = value;
+	});
+
+	game.addListener('dropped', () => {
+		if (replaying.value) return;
+
+		dropReady.value = false;
+		window.setTimeout(() => {
+			if (!isGameOver.value) {
+				dropReady.value = true;
+			}
+		}, game.DROP_INTERVAL);
+	});
+
+	game.addListener('fusioned', (x, y, scoreDelta) => {
+		if (!canvasEl.value) return;
+
+		const rect = canvasEl.value.getBoundingClientRect();
+		const domX = rect.left + (x * viewScale);
+		const domY = rect.top + (y * viewScale);
+		os.popup(MkRippleEffect, { x: domX, y: domY }, {}, 'end');
+		os.popup(MkPlusOneEffect, { x: domX, y: domY, value: scoreDelta }, {}, 'end');
+	});
+
+	game.addListener('monoAdded', (mono) => {
+		if (replaying.value) return;
+
+		// 実績関連
+		if (mono.level === 10) {
+			claimAchievement('bubbleGameExplodingHead');
+
+			const monos = game.getActiveMonos();
+			if (monos.filter(x => x.level === 10).length >= 2) {
+				claimAchievement('bubbleGameDoubleExplodingHead');
+			}
+		}
+	});
+
+	game.addListener('gameOver', () => {
+		if (replaying.value) {
+			endReplay();
+			return;
+		}
+
+		logs = game.getLogs();
+		currentPick.value = null;
+		dropReady.value = false;
+		isGameOver.value = true;
+
+		if (score.value > (highScore.value ?? 0)) {
+			highScore.value = score.value;
+
+			misskeyApi('i/registry/set', {
+				scope: ['dropAndFusionGame'],
+				key: 'highScore:' + props.gameMode,
+				value: highScore.value,
+			});
+		}
+	});
+}
+
+function updateSettings<
+	K extends keyof typeof defaultStore.state.dropAndFusion,
+	V extends typeof defaultStore.state.dropAndFusion[K],
+>(key: K, value: V) {
+	const changes: { [P in K]?: V } = {};
+	changes[key] = value;
+	defaultStore.set('dropAndFusion', {
+		...defaultStore.state.dropAndFusion,
+		...changes,
+	});
+}
+
+function loadImage(url: string) {
+	return new Promise<HTMLImageElement>(res => {
+		const img = new Image();
+		img.src = url;
+		img.addEventListener('load', () => {
+			res(img);
+		});
+	});
+}
+
+function getGameImageDriveFile() {
+	return new Promise<Misskey.entities.DriveFile | null>(res => {
+		const dcanvas = document.createElement('canvas');
+		dcanvas.width = GAME_WIDTH;
+		dcanvas.height = GAME_HEIGHT;
+		const ctx = dcanvas.getContext('2d');
+		if (!ctx || !canvasEl.value) return res(null);
+		Promise.all([
+			loadImage('/client-assets/drop-and-fusion/frame-light.svg'),
+			loadImage('/client-assets/drop-and-fusion/logo.png'),
+		]).then((images) => {
+			const [frame, logo] = images;
+			ctx.fillStyle = '#fff';
+			ctx.fillRect(0, 0, GAME_WIDTH, GAME_HEIGHT);
+			ctx.drawImage(frame, 0, 0, GAME_WIDTH, GAME_HEIGHT);
+			ctx.drawImage(canvasEl.value!, 0, 0, GAME_WIDTH, GAME_HEIGHT);
+			ctx.globalAlpha = 0.7;
+			ctx.drawImage(logo, GAME_WIDTH * 0.55, 6, GAME_WIDTH * 0.45, GAME_WIDTH * 0.45 * (logo.height / logo.width));
+			ctx.globalAlpha = 1;
+
+			dcanvas.toBlob(blob => {
+				if (!blob) return res(null);
+				if ($i == null) return res(null);
+				const formData = new FormData();
+				formData.append('file', blob);
+				formData.append('name', `bubble-game-${Date.now()}.png`);
+				formData.append('isSensitive', 'false');
+				formData.append('comment', 'null');
+				formData.append('i', $i.token);
+				if (defaultStore.state.uploadFolder) {
+					formData.append('folderId', defaultStore.state.uploadFolder);
+				}
+
+				window.fetch(apiUrl + '/drive/files/create', {
+					method: 'POST',
+					body: formData,
+				})
+					.then(response => response.json())
+					.then(f => {
+						res(f);
+					});
+			}, 'image/png');
+
+			dcanvas.remove();
+		});
+	});
+}
+
+async function share() {
+	const uploading = getGameImageDriveFile();
+	os.promiseDialog(uploading);
+	const file = await uploading;
+	if (!file) return;
+	os.post({
+		initialText: `#BubbleGame
+MODE: ${props.gameMode}
+SCORE: ${score.value} (MAX CHAIN: ${maxCombo.value})`,
+		initialFiles: [file],
+		instant: true,
+	});
+}
+
+useInterval(() => {
+	if (!canvasEl.value) return;
+	const actualCanvasWidth = canvasEl.value.getBoundingClientRect().width;
+	if (actualCanvasWidth === 0) return;
+	viewScale = actualCanvasWidth / GAME_WIDTH;
+	containerElRect = containerEl.value?.getBoundingClientRect() ?? null;
+}, 1000, { immediate: false, afterMounted: true });
+
+onMounted(async () => {
+	try {
+		highScore.value = await misskeyApi('i/registry/get', {
+			scope: ['dropAndFusionGame'],
+			key: 'highScore:' + props.gameMode,
+		});
+	} catch (err) {
+		highScore.value = null;
+	}
+
+	start();
+});
+
+onUnmounted(() => {
+	end();
+});
+
+onDeactivated(() => {
+	end();
+});
+
+definePageMetadata({
+	title: i18n.ts.bubbleGame,
+	icon: 'ti ti-apple',
+});
+</script>
+
+<style lang="scss" module>
+.transition_zoom_move,
+.transition_zoom_enterActive,
+.transition_zoom_leaveActive {
+	transition: opacity 0.5s cubic-bezier(0,.5,.5,1), transform 0.5s cubic-bezier(0,.5,.5,1) !important;
+}
+.transition_zoom_enterFrom,
+.transition_zoom_leaveTo {
+	opacity: 0;
+	transform: scale(0.8);
+}
+
+.transition_stock_move,
+.transition_stock_enterActive,
+.transition_stock_leaveActive {
+	transition: opacity 0.4s cubic-bezier(0,.5,.5,1), transform 0.4s cubic-bezier(0,.5,.5,1) !important;
+}
+.transition_stock_enterFrom,
+.transition_stock_leaveTo {
+	opacity: 0;
+	transform: scale(0.7);
+}
+.transition_stock_leaveActive {
+	position: absolute;
+}
+
+.transition_picked_move,
+.transition_picked_enterActive {
+	transition: opacity 0.5s cubic-bezier(0,.5,.5,1), transform 0.5s cubic-bezier(0,.5,.5,1) !important;
+}
+.transition_picked_leaveActive {
+	transition: all 0s !important;
+}
+.transition_picked_enterFrom,
+.transition_picked_leaveTo {
+	opacity: 0;
+	transform: translateY(-50px);
+}
+.transition_picked_leaveActive {
+	position: absolute;
+}
+
+.transition_combo_move,
+.transition_combo_enterActive {
+	transition: all 0s !important;
+}
+.transition_combo_leaveActive {
+	transition: opacity 0.4s cubic-bezier(0,.5,.5,1), transform 0.4s cubic-bezier(0,.5,.5,1) !important;
+}
+.transition_combo_enterFrom,
+.transition_combo_leaveTo {
+	opacity: 0;
+	transform: scale(0.7);
+}
+.transition_combo_leaveActive {
+	position: absolute;
+}
+
+.root {
+	margin: 0 auto;
+	max-width: 600px;
+	user-select: none;
+
+	* {
+		user-select: none;
+	}
+}
+
+.loadingScreen {
+	text-align: center;
+	padding: 32px;
+}
+
+.frame {
+	padding: 7px;
+	background: #8C4F26;
+	box-shadow: 0 6px 16px #0007, 0 0 1px 1px #693410, inset 0 0 2px 1px #ce8a5c;
+	border-radius: 10px;
+}
+
+.frameH {
+	display: flex;
+	gap: 6px;
+}
+
+.frameInner {
+	padding: 8px;
+	margin-top: 8px;
+	background: #F1E8DC;
+	box-shadow: 0 0 2px 1px #ce8a5c, inset 0 0 1px 1px #693410;
+	border-radius: 6px;
+	color: #693410;
+
+	&:first-child {
+		margin-top: 0;
+	}
+}
+
+.frameDivider {
+	height: 0;
+	border: none;
+	border-top: 1px solid #693410;
+	border-bottom: 1px solid #ce8a5c;
+}
+
+.header {
+	position: relative;
+	z-index: 10;
+	display: grid;
+	grid-template-columns: 1fr;
+	grid-template-rows: auto auto;
+	gap: 8px;
+
+	> .headerTitle {
+		text-align: center;
+	}
+
+	@media (min-width: 500px) {
+		grid-template-columns: 1fr auto;
+		grid-template-rows: auto;
+
+		> .headerTitle {
+			text-align: start;
+		}
+	}
+}
+
+.mainFrameImg {
+	position: absolute;
+	top: 0;
+	left: 0;
+	width: 100%;
+	// なんかiOSでちらつく
+	//filter: drop-shadow(0 6px 16px #0007);
+	pointer-events: none;
+	user-select: none;
+}
+
+.canvas {
+	position: relative;
+	display: block;
+	z-index: 1;
+	width: 100% !important;
+	height: auto !important;
+	pointer-events: none;
+	user-select: none;
+}
+
+.gameContainer {
+	position: relative;
+	margin-top: -20px;
+}
+
+.stock {
+	pointer-events: none;
+	user-select: none;
+}
+
+.combo {
+	position: absolute;
+	z-index: 3;
+	top: 50%;
+	width: 100%;
+	text-align: center;
+	font-weight: bold;
+	font-style: oblique;
+	color: #fff;
+	-webkit-text-stroke: 1px rgb(255, 145, 0);
+	text-shadow: 0 0 6px #0005;
+	pointer-events: none;
+	user-select: none;
+}
+
+.dropperContainer {
+	position: absolute;
+	top: 0;
+	height: 100%;
+	z-index: 2;
+	pointer-events: none;
+	user-select: none;
+	will-change: left;
+}
+
+.currentMono {
+	position: absolute;
+	display: block;
+	bottom: 88%;
+	z-index: 2;
+	filter: drop-shadow(0 6px 16px #0007);
+}
+
+.dropper {
+	position: relative;
+	top: 0;
+	width: 70px;
+	margin-top: -10px;
+	margin-left: -30px;
+	z-index: 2;
+	filter: drop-shadow(0 6px 16px #0007);
+}
+
+.currentMonoArrow {
+	position: absolute;
+	width: 20px;
+	bottom: 80%;
+	left: -10px;
+	z-index: 3;
+	animation: currentMonoArrow 2s ease infinite;
+}
+
+.dropGuide {
+	position: absolute;
+	z-index: 3;
+	bottom: 0;
+	width: 3px;
+	margin-left: -2px;
+	height: 85%;
+	background: #f002;
+}
+
+.gameOverLabel {
+	position: absolute;
+	z-index: 10;
+	top: 50%;
+	width: 100%;
+	padding: 16px;
+	box-sizing: border-box;
+	background: #0007;
+	color: #fff;
+	text-align: center;
+	font-weight: bold;
+}
+
+.gameOver {
+	.canvas {
+		filter: grayscale(1);
+	}
+}
+
+.replayIndicator {
+	position: absolute;
+	z-index: 10;
+	left: 10px;
+	bottom: 10px;
+	padding: 6px 8px;
+	color: #f00;
+	font-weight: bold;
+	background: #0008;
+	border-radius: 6px;
+	pointer-events: none;
+}
+
+.replayIndicatorText {
+	animation: replayIndicator-blink 2s infinite;
+}
+
+@keyframes replayIndicator-blink {
+	0% { opacity: 1; }
+	50% { opacity: 0; }
+	100% { opacity: 1; }
+}
+
+@keyframes currentMonoArrow {
+	0% { transform: translateY(0); }
+	25% { transform: translateY(-8px); }
+	50% { transform: translateY(0); }
+	75% { transform: translateY(-8px); }
+	100% { transform: translateY(0); }
+}
+</style>
diff --git a/packages/frontend/src/pages/drop-and-fusion.vue b/packages/frontend/src/pages/drop-and-fusion.vue
index 9fb7ab2e23cba50ce511becbce272b83363e7077..7bd0eef000490b0208eb082e0c8e13ec1618e090 100644
--- a/packages/frontend/src/pages/drop-and-fusion.vue
+++ b/packages/frontend/src/pages/drop-and-fusion.vue
@@ -4,10 +4,16 @@ SPDX-License-Identifier: AGPL-3.0-only
 -->
 
 <template>
-<MkStickyContainer>
-	<template #header><MkPageHeader/></template>
-	<MkSpacer :contentMax="800">
-		<div v-show="!gameStarted" :class="$style.root">
+<MkSpacer :contentMax="800">
+	<Transition
+		:enterActiveClass="$style.transition_zoom_enterActive"
+		:leaveActiveClass="$style.transition_zoom_leaveActive"
+		:enterFromClass="$style.transition_zoom_enterFrom"
+		:leaveToClass="$style.transition_zoom_leaveTo"
+		:moveClass="$style.transition_zoom_move"
+		mode="out-in"
+	>
+		<div v-if="!gameStarted" :class="$style.root">
 			<div class="_gaps">
 				<div :class="$style.frame" style="text-align: center;">
 					<div :class="$style.frameInner">
@@ -34,8 +40,8 @@ SPDX-License-Identifier: AGPL-3.0-only
 					</div>
 				</div>
 				<div :class="$style.frame">
-					<div :class="$style.frameInner">
-						<div>{{ i18n.ts._bubbleGame.howToPlay }}</div>
+					<div :class="$style.frameInner" style="padding: 16px;">
+						<div style="font-weight: bold;">{{ i18n.ts._bubbleGame.howToPlay }}</div>
 						<ol>
 							<li>{{ i18n.ts._bubbleGame._howToPlay.section1 }}</li>
 							<li>{{ i18n.ts._bubbleGame._howToPlay.section2 }}</li>
@@ -43,765 +49,47 @@ SPDX-License-Identifier: AGPL-3.0-only
 						</ol>
 					</div>
 				</div>
-			</div>
-		</div>
-		<div v-show="gameStarted" class="_gaps_s" :class="$style.root">
-			<div :class="$style.header">
-				<div :class="[$style.frame, $style.headerTitle]">
-					<div :class="$style.frameInner">
-						<b>BUBBLE GAME</b>
-						<div>- {{ gameMode }} -</div>
-					</div>
-				</div>
-				<div :class="[$style.frame, $style.frameH]">
-					<div :class="$style.frameInner">
-						<MkButton inline small @click="hold">HOLD</MkButton>
-						<img v-if="holdingStock" :src="game.getTextureImageUrl(holdingStock.mono)" style="width: 32px; margin-left: 8px; vertical-align: bottom;"/>
-					</div>
-					<div :class="[$style.frameInner, $style.stock]" style="text-align: center;">
-						<TransitionGroup
-							:enterActiveClass="$style.transition_stock_enterActive"
-							:leaveActiveClass="$style.transition_stock_leaveActive"
-							:enterFromClass="$style.transition_stock_enterFrom"
-							:leaveToClass="$style.transition_stock_leaveTo"
-							:moveClass="$style.transition_stock_move"
-						>
-							<img v-for="x in stock" :key="x.id" :src="game.getTextureImageUrl(x.mono)" style="width: 32px; vertical-align: bottom;"/>
-						</TransitionGroup>
-					</div>
-				</div>
-			</div>
-			<div ref="containerEl" :class="[$style.gameContainer, { [$style.gameOver]: isGameOver && !replaying }]" @contextmenu.stop.prevent @click.stop.prevent="onClick" @touchmove.stop.prevent="onTouchmove" @touchend="onTouchend" @mousemove="onMousemove">
-				<img v-if="defaultStore.state.darkMode" src="/client-assets/drop-and-fusion/frame-dark.svg" :class="$style.mainFrameImg"/>
-				<img v-else src="/client-assets/drop-and-fusion/frame-light.svg" :class="$style.mainFrameImg"/>
-				<canvas ref="canvasEl" :class="$style.canvas"/>
-				<Transition
-					:enterActiveClass="$style.transition_combo_enterActive"
-					:leaveActiveClass="$style.transition_combo_leaveActive"
-					:enterFromClass="$style.transition_combo_enterFrom"
-					:leaveToClass="$style.transition_combo_leaveTo"
-					:moveClass="$style.transition_combo_move"
-				>
-					<div v-show="combo > 1" :class="$style.combo" :style="{ fontSize: `${100 + ((comboPrev - 2) * 15)}%` }">{{ comboPrev }} Chain!</div>
-				</Transition>
-				<div v-if="!isGameOver && !replaying" :class="$style.dropperContainer" :style="{ left: dropperX + 'px' }">
-					<!--<img v-if="currentPick" src="/client-assets/drop-and-fusion/dropper.png" :class="$style.dropper" :style="{ left: dropperX + 'px' }"/>-->
-					<Transition
-						:enterActiveClass="$style.transition_picked_enterActive"
-						:leaveActiveClass="$style.transition_picked_leaveActive"
-						:enterFromClass="$style.transition_picked_enterFrom"
-						:leaveToClass="$style.transition_picked_leaveTo"
-						:moveClass="$style.transition_picked_move"
-						mode="out-in"
-					>
-						<img v-if="currentPick" :key="currentPick.id" :src="game.getTextureImageUrl(currentPick.mono)" :class="$style.currentMono" :style="{ marginBottom: -((currentPick?.mono.size * viewScale) / 2) + 'px', left: -((currentPick?.mono.size * viewScale) / 2) + 'px', width: `${currentPick?.mono.size * viewScale}px` }"/>
-					</Transition>
-					<template v-if="dropReady && currentPick">
-						<img src="/client-assets/drop-and-fusion/drop-arrow.svg" :class="$style.currentMonoArrow"/>
-						<div :class="$style.dropGuide"/>
-					</template>
-				</div>
-				<div v-if="isGameOver && !replaying" :class="$style.gameOverLabel">
-					<div class="_gaps_s">
-						<img src="/client-assets/drop-and-fusion/gameover.png" style="width: 200px; max-width: 100%; display: block; margin: auto; margin-bottom: -5px;"/>
-						<div>SCORE: <MkNumber :value="score"/></div>
-						<div>MAX CHAIN: <MkNumber :value="maxCombo"/></div>
-					</div>
-				</div>
-				<div v-if="replaying" :class="$style.replayIndicator"><span :class="$style.replayIndicatorText"><i class="ti ti-player-play"></i> {{ i18n.ts.replaying }}</span></div>
-			</div>
-			<div v-if="replaying" style="display: flex;">
-				<div :class="$style.frame" style="flex: 1; margin-right: 10px;">
-					<div :class="$style.frameInner">
-						<div class="_buttonsCenter">
-							<MkButton @click="endReplay"><i class="ti ti-player-stop"></i> END REPLAY</MkButton>
-							<MkButton :primary="replayPlaybackRate === 2" @click="replayPlaybackRate = replayPlaybackRate === 2 ? 1 : 2"><i class="ti ti-player-track-next"></i> x2</MkButton>
-							<MkButton :primary="replayPlaybackRate === 4" @click="replayPlaybackRate = replayPlaybackRate === 4 ? 1 : 4"><i class="ti ti-player-track-next"></i> x4</MkButton>
-						</div>
-					</div>
-				</div>
-			</div>
-			<div v-if="isGameOver" :class="$style.frame">
-				<div :class="$style.frameInner">
-					<div class="_buttonsCenter">
-						<MkButton primary rounded @click="end">{{ i18n.ts.done }}</MkButton>
-						<MkButton primary rounded @click="replay">{{ i18n.ts.showReplay }}</MkButton>
-						<MkButton primary rounded @click="share">{{ i18n.ts.share }}</MkButton>
-						<MkButton rounded @click="exportLog">Copy replay data</MkButton>
-					</div>
-				</div>
-			</div>
-			<div style="display: flex;">
-				<div :class="$style.frame" style="flex: 1; margin-right: 10px;">
+				<div :class="$style.frame">
 					<div :class="$style.frameInner">
-						<div>SCORE: <b><MkNumber :value="score"/></b> (MAX CHAIN: <b><MkNumber :value="maxCombo"/></b>)</div>
-						<div>HIGH SCORE: <b v-if="highScore"><MkNumber :value="highScore"/></b><b v-else>-</b></div>
-					</div>
-				</div>
-				<div :class="[$style.frame]" style="margin-left: auto;">
-					<div :class="$style.frameInner" style="text-align: center;">
-						<div @click="showConfig = !showConfig"><i class="ti ti-settings"></i></div>
-					</div>
-				</div>
-			</div>
-			<div v-if="showConfig" :class="$style.frame">
-				<div :class="$style.frameInner">
-					<div class="_gaps">
-						<MkRange v-model="bgmVolume" :min="0" :max="1" :step="0.01" :textConverter="(v) => `${Math.floor(v * 100)}%`" :continuousUpdate="true" @dragEnded="(v) => updateSettings('bgmVolume', v)">
-							<template #label>BGM {{ i18n.ts.volume }}</template>
-						</MkRange>
-						<MkRange v-model="sfxVolume" :min="0" :max="1" :step="0.01" :textConverter="(v) => `${Math.floor(v * 100)}%`" :continuousUpdate="true" @dragEnded="(v) => updateSettings('sfxVolume', v)">
-							<template #label>{{ i18n.ts.sfx }} {{ i18n.ts.volume }}</template>
-						</MkRange>
-					</div>
-				</div>
-				<div :class="$style.frameInner">
-					<div class="_gaps_s">
-						<div><b>Credit</b></div>
-						<div>
-							<div>Ai-chan illustration: @poteriri@misskey.io</div>
-							<div>BGM: @ys@misskey.design</div>
+						<div class="_gaps_s" style="padding: 16px;">
+							<div><b>Credit</b></div>
+							<div>
+								<div>Ai-chan illustration: @poteriri@misskey.io</div>
+								<div>BGM: @ys@misskey.design</div>
+							</div>
 						</div>
 					</div>
 				</div>
 			</div>
-			<div :class="$style.frame">
-				<div :class="$style.frameInner">
-					<MkButton v-if="!isGameOver && !replaying" full danger @click="surrender">Surrender</MkButton>
-					<MkButton v-else full @click="retry">Retry</MkButton>
-				</div>
-			</div>
 		</div>
-	</MkSpacer>
-</MkStickyContainer>
+		<div v-else>
+			<XGame :gameMode="gameMode" :mute="mute" @end="onGameEnd"/>
+		</div>
+	</Transition>
+</MkSpacer>
 </template>
 
 <script lang="ts" setup>
-import { onDeactivated, ref, shallowRef, watch } from 'vue';
-import * as Misskey from 'misskey-js';
+import { ref } from 'vue';
+import XGame from './drop-and-fusion.game.vue';
 import { definePageMetadata } from '@/scripts/page-metadata.js';
-import MkRippleEffect from '@/components/MkRippleEffect.vue';
-import * as os from '@/os.js';
-import MkNumber from '@/components/MkNumber.vue';
-import MkPlusOneEffect from '@/components/MkPlusOneEffect.vue';
 import MkButton from '@/components/MkButton.vue';
-import { claimAchievement } from '@/scripts/achievements.js';
-import { defaultStore } from '@/store.js';
-import { misskeyApi } from '@/scripts/misskey-api.js';
 import { i18n } from '@/i18n.js';
-import { useInterval } from '@/scripts/use-interval.js';
 import MkSelect from '@/components/MkSelect.vue';
-import { apiUrl } from '@/config.js';
-import { $i } from '@/account.js';
-import { DropAndFusionGame, Mono } from '@/scripts/drop-and-fusion-engine.js';
-import * as sound from '@/scripts/sound.js';
-import MkRange from '@/components/MkRange.vue';
 import MkSwitch from '@/components/MkSwitch.vue';
-import copyToClipboard from '@/scripts/copy-to-clipboard.js';
-
-const NORMAL_BASE_SIZE = 30;
-const NORAML_MONOS: Mono[] = [{
-	id: '9377076d-c980-4d83-bdaf-175bc58275b7',
-	level: 10,
-	size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
-	shape: 'circle',
-	score: 512,
-	dropCandidate: false,
-	sfxPitch: 0.25,
-	img: '/client-assets/drop-and-fusion/exploding_head.png',
-	imgSize: 256,
-	spriteScale: 1.12,
-}, {
-	id: 'be9f38d2-b267-4b1a-b420-904e22e80568',
-	level: 9,
-	size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
-	shape: 'circle',
-	score: 256,
-	dropCandidate: false,
-	sfxPitch: 0.5,
-	img: '/client-assets/drop-and-fusion/face_with_symbols_on_mouth.png',
-	imgSize: 256,
-	spriteScale: 1.12,
-}, {
-	id: 'beb30459-b064-4888-926b-f572e4e72e0c',
-	level: 8,
-	size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
-	shape: 'circle',
-	score: 128,
-	dropCandidate: false,
-	sfxPitch: 0.75,
-	img: '/client-assets/drop-and-fusion/cold_face.png',
-	imgSize: 256,
-	spriteScale: 1.12,
-}, {
-	id: 'feab6426-d9d8-49ae-849c-048cdbb6cdf0',
-	level: 7,
-	size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
-	shape: 'circle',
-	score: 64,
-	dropCandidate: false,
-	sfxPitch: 1,
-	img: '/client-assets/drop-and-fusion/zany_face.png',
-	imgSize: 256,
-	spriteScale: 1.12,
-}, {
-	id: 'd6d8fed6-6d18-4726-81a1-6cf2c974df8a',
-	level: 6,
-	size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
-	shape: 'circle',
-	score: 32,
-	dropCandidate: false,
-	sfxPitch: 1.5,
-	img: '/client-assets/drop-and-fusion/pleading_face.png',
-	imgSize: 256,
-	spriteScale: 1.12,
-}, {
-	id: '249c728e-230f-4332-bbbf-281c271c75b2',
-	level: 5,
-	size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25,
-	shape: 'circle',
-	score: 16,
-	dropCandidate: true,
-	sfxPitch: 2,
-	img: '/client-assets/drop-and-fusion/face_with_open_mouth.png',
-	imgSize: 256,
-	spriteScale: 1.12,
-}, {
-	id: '23d67613-d484-4a93-b71e-3e81b19d6186',
-	level: 4,
-	size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25,
-	shape: 'circle',
-	score: 8,
-	dropCandidate: true,
-	sfxPitch: 2.5,
-	img: '/client-assets/drop-and-fusion/smiling_face_with_sunglasses.png',
-	imgSize: 256,
-	spriteScale: 1.12,
-}, {
-	id: '3cbd0add-ad7d-4685-bad0-29f6dddc0b99',
-	level: 3,
-	size: NORMAL_BASE_SIZE * 1.25 * 1.25,
-	shape: 'circle',
-	score: 4,
-	dropCandidate: true,
-	sfxPitch: 3,
-	img: '/client-assets/drop-and-fusion/grinning_squinting_face.png',
-	imgSize: 256,
-	spriteScale: 1.12,
-}, {
-	id: '8f86d4f4-ee02-41bf-ad38-1ce0ae457fb5',
-	level: 2,
-	size: NORMAL_BASE_SIZE * 1.25,
-	shape: 'circle',
-	score: 2,
-	dropCandidate: true,
-	sfxPitch: 3.5,
-	img: '/client-assets/drop-and-fusion/smiling_face_with_hearts.png',
-	imgSize: 256,
-	spriteScale: 1.12,
-}, {
-	id: '64ec4add-ce39-42b4-96cb-33908f3f118d',
-	level: 1,
-	size: NORMAL_BASE_SIZE,
-	shape: 'circle',
-	score: 1,
-	dropCandidate: true,
-	sfxPitch: 4,
-	img: '/client-assets/drop-and-fusion/heart_suit.png',
-	imgSize: 256,
-	spriteScale: 1.12,
-}];
-
-const SQUARE_BASE_SIZE = 28;
-const SQUARE_MONOS: Mono[] = [{
-	id: 'f75fd0ba-d3d4-40a4-9712-b470e45b0525',
-	level: 10,
-	size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
-	shape: 'rectangle',
-	score: 512,
-	dropCandidate: false,
-	sfxPitch: 0.25,
-	img: '/client-assets/drop-and-fusion/keycap_10.png',
-	imgSize: 256,
-	spriteScale: 1.12,
-}, {
-	id: '7b70f4af-1c01-45fd-af72-61b1f01e03d1',
-	level: 9,
-	size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
-	shape: 'rectangle',
-	score: 256,
-	dropCandidate: false,
-	sfxPitch: 0.5,
-	img: '/client-assets/drop-and-fusion/keycap_9.png',
-	imgSize: 256,
-	spriteScale: 1.12,
-}, {
-	id: '41607ef3-b6d6-4829-95b6-3737bf8bb956',
-	level: 8,
-	size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
-	shape: 'rectangle',
-	score: 128,
-	dropCandidate: false,
-	sfxPitch: 0.75,
-	img: '/client-assets/drop-and-fusion/keycap_8.png',
-	imgSize: 256,
-	spriteScale: 1.12,
-}, {
-	id: '8a8310d2-0374-460f-bb50-ca9cd3ee3416',
-	level: 7,
-	size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
-	shape: 'rectangle',
-	score: 64,
-	dropCandidate: false,
-	sfxPitch: 1,
-	img: '/client-assets/drop-and-fusion/keycap_7.png',
-	imgSize: 256,
-	spriteScale: 1.12,
-}, {
-	id: '1092e069-fe1a-450b-be97-b5d477ec398c',
-	level: 6,
-	size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
-	shape: 'rectangle',
-	score: 32,
-	dropCandidate: false,
-	sfxPitch: 1.5,
-	img: '/client-assets/drop-and-fusion/keycap_6.png',
-	imgSize: 256,
-	spriteScale: 1.12,
-}, {
-	id: '2294734d-7bb8-4781-bb7b-ef3820abf3d0',
-	level: 5,
-	size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25,
-	shape: 'rectangle',
-	score: 16,
-	dropCandidate: true,
-	sfxPitch: 2,
-	img: '/client-assets/drop-and-fusion/keycap_5.png',
-	imgSize: 256,
-	spriteScale: 1.12,
-}, {
-	id: 'ea8a61af-e350-45f7-ba6a-366fcd65692a',
-	level: 4,
-	size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25,
-	shape: 'rectangle',
-	score: 8,
-	dropCandidate: true,
-	sfxPitch: 2.5,
-	img: '/client-assets/drop-and-fusion/keycap_4.png',
-	imgSize: 256,
-	spriteScale: 1.12,
-}, {
-	id: 'd0c74815-fc1c-4fbe-9953-c92e4b20f919',
-	level: 3,
-	size: SQUARE_BASE_SIZE * 1.25 * 1.25,
-	shape: 'rectangle',
-	score: 4,
-	dropCandidate: true,
-	sfxPitch: 3,
-	img: '/client-assets/drop-and-fusion/keycap_3.png',
-	imgSize: 256,
-	spriteScale: 1.12,
-}, {
-	id: 'd8fbd70e-611d-402d-87da-1a7fd8cd2c8d',
-	level: 2,
-	size: SQUARE_BASE_SIZE * 1.25,
-	shape: 'rectangle',
-	score: 2,
-	dropCandidate: true,
-	sfxPitch: 3.5,
-	img: '/client-assets/drop-and-fusion/keycap_2.png',
-	imgSize: 256,
-	spriteScale: 1.12,
-}, {
-	id: '35e476ee-44bd-4711-ad42-87be245d3efd',
-	level: 1,
-	size: SQUARE_BASE_SIZE,
-	shape: 'rectangle',
-	score: 1,
-	dropCandidate: true,
-	sfxPitch: 4,
-	img: '/client-assets/drop-and-fusion/keycap_1.png',
-	imgSize: 256,
-	spriteScale: 1.12,
-}];
 
-const GAME_WIDTH = 450;
-const GAME_HEIGHT = 600;
-
-let viewScale = 1;
-let game: DropAndFusionGame;
-let containerElRect: DOMRect | null = null;
-let seed: string;
-let logs: ReturnType<DropAndFusionGame['getLogs']> | null = null;
-
-const containerEl = shallowRef<HTMLElement>();
-const canvasEl = shallowRef<HTMLCanvasElement>();
-const dropperX = ref(0);
-const currentPick = shallowRef<{ id: string; mono: Mono } | null>(null);
-const stock = shallowRef<{ id: string; mono: Mono }[]>([]);
-const holdingStock = shallowRef<{ id: string; mono: Mono } | null>(null);
-const score = ref(0);
-const combo = ref(0);
-const comboPrev = ref(0);
-const maxCombo = ref(0);
-const dropReady = ref(true);
 const gameMode = ref<'normal' | 'square'>('normal');
-const isGameOver = ref(false);
 const gameStarted = ref(false);
-const highScore = ref<number | null>(null);
-const showConfig = ref(false);
-const replaying = ref(false);
-const replayPlaybackRate = ref(1);
 const mute = ref(false);
-const bgmVolume = ref(defaultStore.state.dropAndFusion.bgmVolume);
-const sfxVolume = ref(defaultStore.state.dropAndFusion.sfxVolume);
-
-watch(replayPlaybackRate, (newValue) => {
-	game.replayPlaybackRate = newValue;
-});
-
-function onClick(ev: MouseEvent) {
-	if (!containerElRect) return;
-	if (replaying.value) return;
-	const x = (ev.clientX - containerElRect.left) / viewScale;
-	game.drop(x);
-}
-
-function onTouchend(ev: TouchEvent) {
-	if (!containerElRect) return;
-	if (replaying.value) return;
-	const x = (ev.changedTouches[0].clientX - containerElRect.left) / viewScale;
-	game.drop(x);
-}
-
-function onMousemove(ev: MouseEvent) {
-	if (!containerElRect) return;
-	const x = (ev.clientX - containerElRect.left);
-	moveDropper(containerElRect, x);
-}
-
-function onTouchmove(ev: TouchEvent) {
-	if (!containerElRect) return;
-	const x = (ev.touches[0].clientX - containerElRect.left);
-	moveDropper(containerElRect, x);
-}
-
-function moveDropper(rect: DOMRect, x: number) {
-	dropperX.value = Math.min(rect.width * ((GAME_WIDTH - game.PLAYAREA_MARGIN) / GAME_WIDTH), Math.max(rect.width * (game.PLAYAREA_MARGIN / GAME_WIDTH), x));
-}
-
-function hold() {
-	game.hold();
-}
-
-async function surrender() {
-	const { canceled } = await os.confirm({
-		type: 'warning',
-		text: i18n.ts.areYouSure,
-	});
-	if (canceled) return;
-	game.surrender();
-}
-
-async function retry() {
-	end();
-	await start();
-}
-
-function end() {
-	game.dispose();
-	isGameOver.value = false;
-	replaying.value = false;
-	replayPlaybackRate.value = 1;
-	currentPick.value = null;
-	dropReady.value = true;
-	stock.value = [];
-	score.value = 0;
-	combo.value = 0;
-	comboPrev.value = 0;
-	maxCombo.value = 0;
-	bgmNodes?.soundSource.stop();
-	gameStarted.value = false;
-}
-
-function replay() {
-	replaying.value = true;
-	game.dispose();
-	game = new DropAndFusionGame({
-		width: GAME_WIDTH,
-		height: GAME_HEIGHT,
-		canvas: canvasEl.value!,
-		seed: seed,
-		sfxVolume: mute.value ? 0 : sfxVolume.value,
-		...(
-			gameMode.value === 'normal' ? {
-				monoDefinitions: NORAML_MONOS,
-			} : {
-				monoDefinitions: SQUARE_MONOS,
-			}
-		),
-	});
-	attachGameEvents();
-	os.promiseDialog(game.load(), async () => {
-		game.start(logs!);
-	});
-}
-
-function endReplay() {
-	replaying.value = false;
-	game.dispose();
-}
-
-function exportLog() {
-	if (!logs) return;
-	const data = JSON.stringify({
-		seed: seed,
-		date: new Date().toISOString(),
-		logs: logs,
-	});
-	copyToClipboard(data);
-	os.success();
-}
-
-function attachGameEvents() {
-	game.addListener('changeScore', value => {
-		score.value = value;
-	});
-
-	game.addListener('changeCombo', value => {
-		if (value === 0) {
-			comboPrev.value = combo.value;
-		} else {
-			comboPrev.value = value;
-		}
-		maxCombo.value = Math.max(maxCombo.value, value);
-		combo.value = value;
-	});
-
-	game.addListener('changeStock', value => {
-		currentPick.value = JSON.parse(JSON.stringify(value[0]));
-		stock.value = JSON.parse(JSON.stringify(value.slice(1)));
-	});
-
-	game.addListener('changeHolding', value => {
-		holdingStock.value = value;
-	});
-
-	game.addListener('dropped', () => {
-		if (replaying.value) return;
-
-		dropReady.value = false;
-		window.setTimeout(() => {
-			if (!isGameOver.value) {
-				dropReady.value = true;
-			}
-		}, game.DROP_INTERVAL);
-	});
-
-	game.addListener('fusioned', (x, y, scoreDelta) => {
-		if (!canvasEl.value) return;
-
-		const rect = canvasEl.value.getBoundingClientRect();
-		const domX = rect.left + (x * viewScale);
-		const domY = rect.top + (y * viewScale);
-		os.popup(MkRippleEffect, { x: domX, y: domY }, {}, 'end');
-		os.popup(MkPlusOneEffect, { x: domX, y: domY, value: scoreDelta }, {}, 'end');
-	});
-
-	game.addListener('monoAdded', (mono) => {
-		if (replaying.value) return;
-
-		// 実績関連
-		if (mono.level === 10) {
-			claimAchievement('bubbleGameExplodingHead');
-
-			const monos = game.getActiveMonos();
-			if (monos.filter(x => x.level === 10).length >= 2) {
-				claimAchievement('bubbleGameDoubleExplodingHead');
-			}
-		}
-	});
-
-	game.addListener('gameOver', () => {
-		if (replaying.value) {
-			endReplay();
-			return;
-		}
-
-		logs = game.getLogs();
-		currentPick.value = null;
-		dropReady.value = false;
-		isGameOver.value = true;
-
-		if (score.value > (highScore.value ?? 0)) {
-			highScore.value = score.value;
-
-			misskeyApi('i/registry/set', {
-				scope: ['dropAndFusionGame'],
-				key: 'highScore:' + gameMode.value,
-				value: highScore.value,
-			});
-		}
-	});
-}
-
-let bgmNodes: ReturnType<typeof sound.createSourceNode> | null = null;
 
 async function start() {
-	try {
-		highScore.value = await misskeyApi('i/registry/get', {
-			scope: ['dropAndFusionGame'],
-			key: 'highScore:' + gameMode.value,
-		});
-	} catch (err) {
-		highScore.value = null;
-	}
-
-	seed = Date.now().toString();
-
-	game = new DropAndFusionGame({
-		width: GAME_WIDTH,
-		height: GAME_HEIGHT,
-		canvas: canvasEl.value!,
-		seed: seed,
-		sfxVolume: mute.value ? 0 : sfxVolume.value,
-		...(
-			gameMode.value === 'normal' ? {
-				monoDefinitions: NORAML_MONOS,
-			} : {
-				monoDefinitions: SQUARE_MONOS,
-			}
-		),
-	});
-	attachGameEvents();
-	os.promiseDialog(game.load(), async () => {
-		game.start();
-		gameStarted.value = true;
-
-		if (bgmNodes) {
-			bgmNodes.soundSource.stop();
-			bgmNodes = null;
-		}
-		const bgmBuffer = await sound.loadAudio('/client-assets/drop-and-fusion/bgm_1.mp3');
-		if (!bgmBuffer) return;
-		bgmNodes = sound.createSourceNode(bgmBuffer, {
-			volume: mute.value ? 0 : bgmVolume.value,
-		});
-		if (!bgmNodes) return;
-		bgmNodes.soundSource.loop = true;
-		bgmNodes.soundSource.start();
-	});
+	gameStarted.value = true;
 }
 
-watch(bgmVolume, (newValue, oldValue) => {
-	if (bgmNodes) {
-		bgmNodes.gainNode.gain.value = mute.value ? 0 : newValue;
-	}
-});
-
-watch(sfxVolume, (newValue, oldValue) => {
-	// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
-	if (game) {
-		game.setSfxVolume(mute.value ? 0 : newValue);
-	}
-});
-
-function updateSettings<
-	K extends keyof typeof defaultStore.state.dropAndFusion,
-	V extends typeof defaultStore.state.dropAndFusion[K],
->(key: K, value: V) {
-	const changes: { [P in K]?: V } = {};
-	changes[key] = value;
-	defaultStore.set('dropAndFusion', {
-		...defaultStore.state.dropAndFusion,
-		...changes,
-	});
-}
-
-function loadImage(url: string) {
-	return new Promise<HTMLImageElement>(res => {
-		const img = new Image();
-		img.src = url;
-		img.addEventListener('load', () => {
-			res(img);
-		});
-	});
-}
-
-function getGameImageDriveFile() {
-	return new Promise<Misskey.entities.DriveFile | null>(res => {
-		const dcanvas = document.createElement('canvas');
-		dcanvas.width = GAME_WIDTH;
-		dcanvas.height = GAME_HEIGHT;
-		const ctx = dcanvas.getContext('2d');
-		if (!ctx || !canvasEl.value) return res(null);
-		Promise.all([
-			loadImage('/client-assets/drop-and-fusion/frame-light.svg'),
-			loadImage('/client-assets/drop-and-fusion/logo.png'),
-		]).then((images) => {
-			const [frame, logo] = images;
-			ctx.fillStyle = '#fff';
-			ctx.fillRect(0, 0, GAME_WIDTH, GAME_HEIGHT);
-			ctx.drawImage(frame, 0, 0, GAME_WIDTH, GAME_HEIGHT);
-			ctx.drawImage(canvasEl.value!, 0, 0, GAME_WIDTH, GAME_HEIGHT);
-			ctx.globalAlpha = 0.7;
-			ctx.drawImage(logo, GAME_WIDTH * 0.55, 6, GAME_WIDTH * 0.45, GAME_WIDTH * 0.45 * (logo.height / logo.width));
-			ctx.globalAlpha = 1;
-
-			dcanvas.toBlob(blob => {
-				if (!blob) return res(null);
-				if ($i == null) return res(null);
-				const formData = new FormData();
-				formData.append('file', blob);
-				formData.append('name', `bubble-game-${Date.now()}.png`);
-				formData.append('isSensitive', 'false');
-				formData.append('comment', 'null');
-				formData.append('i', $i.token);
-				if (defaultStore.state.uploadFolder) {
-					formData.append('folderId', defaultStore.state.uploadFolder);
-				}
-
-				window.fetch(apiUrl + '/drive/files/create', {
-					method: 'POST',
-					body: formData,
-				})
-					.then(response => response.json())
-					.then(f => {
-						res(f);
-					});
-			}, 'image/png');
-
-			dcanvas.remove();
-		});
-	});
-}
-
-async function share() {
-	const uploading = getGameImageDriveFile();
-	os.promiseDialog(uploading);
-	const file = await uploading;
-	if (!file) return;
-	os.post({
-		initialText: `#BubbleGame
-MODE: ${gameMode.value}
-SCORE: ${score.value} (MAX CHAIN: ${maxCombo.value})`,
-		initialFiles: [file],
-		instant: true,
-	});
+function onGameEnd() {
+	gameStarted.value = false;
 }
 
-useInterval(() => {
-	if (!canvasEl.value) return;
-	const actualCanvasWidth = canvasEl.value.getBoundingClientRect().width;
-	if (actualCanvasWidth === 0) return;
-	viewScale = actualCanvasWidth / GAME_WIDTH;
-	containerElRect = containerEl.value?.getBoundingClientRect() ?? null;
-}, 1000, { immediate: false, afterMounted: true });
-
-onDeactivated(() => {
-	end();
-});
-
 definePageMetadata({
 	title: i18n.ts.bubbleGame,
 	icon: 'ti ti-apple',
@@ -809,50 +97,15 @@ definePageMetadata({
 </script>
 
 <style lang="scss" module>
-.transition_stock_move,
-.transition_stock_enterActive,
-.transition_stock_leaveActive {
-	transition: opacity 0.4s cubic-bezier(0,.5,.5,1), transform 0.4s cubic-bezier(0,.5,.5,1) !important;
-}
-.transition_stock_enterFrom,
-.transition_stock_leaveTo {
-	opacity: 0;
-	transform: scale(0.7);
-}
-.transition_stock_leaveActive {
-	position: absolute;
-}
-
-.transition_picked_move,
-.transition_picked_enterActive {
+.transition_zoom_move,
+.transition_zoom_enterActive,
+.transition_zoom_leaveActive {
 	transition: opacity 0.5s cubic-bezier(0,.5,.5,1), transform 0.5s cubic-bezier(0,.5,.5,1) !important;
 }
-.transition_picked_leaveActive {
-	transition: all 0s !important;
-}
-.transition_picked_enterFrom,
-.transition_picked_leaveTo {
-	opacity: 0;
-	transform: translateY(-50px);
-}
-.transition_picked_leaveActive {
-	position: absolute;
-}
-
-.transition_combo_move,
-.transition_combo_enterActive {
-	transition: all 0s !important;
-}
-.transition_combo_leaveActive {
-	transition: opacity 0.4s cubic-bezier(0,.5,.5,1), transform 0.4s cubic-bezier(0,.5,.5,1) !important;
-}
-.transition_combo_enterFrom,
-.transition_combo_leaveTo {
+.transition_zoom_enterFrom,
+.transition_zoom_leaveTo {
 	opacity: 0;
-	transform: scale(0.7);
-}
-.transition_combo_leaveActive {
-	position: absolute;
+	transform: scale(0.8);
 }
 
 .root {
@@ -896,169 +149,4 @@ definePageMetadata({
 	border-top: 1px solid #693410;
 	border-bottom: 1px solid #ce8a5c;
 }
-
-.header {
-	position: relative;
-	z-index: 10;
-	display: grid;
-	grid-template-columns: 1fr;
-	grid-template-rows: auto auto;
-	gap: 8px;
-
-	> .headerTitle {
-		text-align: center;
-	}
-
-	@media (min-width: 500px) {
-		grid-template-columns: 1fr auto;
-		grid-template-rows: auto;
-
-		> .headerTitle {
-			text-align: start;
-		}
-	}
-}
-
-.mainFrameImg {
-	position: absolute;
-	top: 0;
-	left: 0;
-	width: 100%;
-	// なんかiOSでちらつく
-	//filter: drop-shadow(0 6px 16px #0007);
-	pointer-events: none;
-	user-select: none;
-}
-
-.canvas {
-	position: relative;
-	display: block;
-	z-index: 1;
-	width: 100% !important;
-	height: auto !important;
-	pointer-events: none;
-	user-select: none;
-}
-
-.gameContainer {
-	position: relative;
-	margin-top: -20px;
-}
-
-.stock {
-	pointer-events: none;
-	user-select: none;
-}
-
-.combo {
-	position: absolute;
-	z-index: 3;
-	top: 50%;
-	width: 100%;
-	text-align: center;
-	font-weight: bold;
-	font-style: oblique;
-	color: #fff;
-	-webkit-text-stroke: 1px rgb(255, 145, 0);
-	text-shadow: 0 0 6px #0005;
-	pointer-events: none;
-	user-select: none;
-}
-
-.dropperContainer {
-	position: absolute;
-	top: 0;
-	height: 100%;
-	z-index: 2;
-	pointer-events: none;
-	user-select: none;
-	will-change: left;
-}
-
-.currentMono {
-	position: absolute;
-	display: block;
-	bottom: 88%;
-	z-index: 2;
-	filter: drop-shadow(0 6px 16px #0007);
-}
-
-.dropper {
-	position: relative;
-	top: 0;
-	width: 70px;
-	margin-top: -10px;
-	margin-left: -30px;
-	z-index: 2;
-	filter: drop-shadow(0 6px 16px #0007);
-}
-
-.currentMonoArrow {
-	position: absolute;
-	width: 20px;
-	bottom: 80%;
-	left: -10px;
-	z-index: 3;
-	animation: currentMonoArrow 2s ease infinite;
-}
-
-.dropGuide {
-	position: absolute;
-	z-index: 3;
-	bottom: 0;
-	width: 3px;
-	margin-left: -2px;
-	height: 85%;
-	background: #f002;
-}
-
-.gameOverLabel {
-	position: absolute;
-	z-index: 10;
-	top: 50%;
-	width: 100%;
-	padding: 16px;
-	box-sizing: border-box;
-	background: #0007;
-	color: #fff;
-	text-align: center;
-	font-weight: bold;
-}
-
-.gameOver {
-	.canvas {
-		filter: grayscale(1);
-	}
-}
-
-.replayIndicator {
-	position: absolute;
-	z-index: 10;
-	left: 10px;
-	bottom: 10px;
-	padding: 6px 8px;
-	color: #f00;
-	font-weight: bold;
-	background: #0008;
-	border-radius: 6px;
-	pointer-events: none;
-}
-
-.replayIndicatorText {
-	animation: replayIndicator-blink 2s infinite;
-}
-
-@keyframes replayIndicator-blink {
-	0% { opacity: 1; }
-	50% { opacity: 0; }
-	100% { opacity: 1; }
-}
-
-@keyframes currentMonoArrow {
-	0% { transform: translateY(0); }
-	25% { transform: translateY(-8px); }
-	50% { transform: translateY(0); }
-	75% { transform: translateY(-8px); }
-	100% { transform: translateY(0); }
-}
 </style>
diff --git a/packages/frontend/src/scripts/drop-and-fusion-engine.ts b/packages/frontend/src/scripts/drop-and-fusion-engine.ts
index 342e8189053f9e07c833d6607e8f5557452fc102..d64c6015a54d2fcd7557b3e9d91e11eee2f14a52 100644
--- a/packages/frontend/src/scripts/drop-and-fusion-engine.ts
+++ b/packages/frontend/src/scripts/drop-and-fusion-engine.ts
@@ -33,6 +33,7 @@ type Log = {
 	operation: 'surrender';
 };
 
+// TODO: インスタンスを作り直さなくてもゲームをリスタートできるようにする
 export class DropAndFusionGame extends EventEmitter<{
 	changeScore: (newScore: number) => void;
 	changeCombo: (newCombo: number) => void;
@@ -307,7 +308,6 @@ export class DropAndFusionGame extends EventEmitter<{
 		async function loadSingleMonoTexture(mono: Mono, game: DropAndFusionGame) {
 			// Matter-js内にキャッシュがある場合はスキップ
 			if (game.render.textures[mono.img]) return;
-			console.log('loading', mono.img);
 
 			let src = mono.img;
 			// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition